Difference between a force and a velocity ?

2013-02-13 Thread olivier jeannel
Hi list, Asking this question with no shame ^^; This might be basic, but what is the difference between a force and a velocity ? Sorry for being half brained...

Re: Difference between a force and a velocity ?

2013-02-13 Thread César Sáez
They are completely different concepts, in short: Force = mass * acceleration Acceleration = Velocity / time Velocity = distance-traveled / time

Re: Difference between a force and a velocity ?

2013-02-13 Thread César Sáez
Actually speed = distance-traveled/time, velocity is more like position / time (it's a vector). On Wed, Feb 13, 2013 at 11:13 AM, César Sáez cesa...@gmail.com wrote: They are completely different concepts, in short: Force = mass * acceleration Acceleration = Velocity / time Velocity =

Re: Difference between a force and a velocity ?

2013-02-13 Thread Daniel Harjanto
Try to answer the question, Force will be considering mass as F = m.a, where m is mass, and a is acceleration. While velocity doesn't consider mass. Cheers, On Wed, Feb 13, 2013 at 4:49 PM, olivier jeannel olivier.jean...@noos.frwrote: Hi list, Asking this question with no shame ^^; This

Re: Difference between a force and a velocity ?

2013-02-13 Thread olivier jeannel
Thank's César ! Now it's clear :) Le 13/02/2013 11:13, César Sáez a écrit : They are completely different concepts, in short: Force = mass * acceleration Acceleration = Velocity / time Velocity = distance-traveled / time

Re: Difference between a force and a velocity ?

2013-02-13 Thread Raffaele Fragapane
It's actually incorrect more so than clear. Distance traveled divided by time is not velocity. It's speed, a scalar value. Velocity has to do with the rate of change and is represented by a vector providing direction, and it's magnitude representing speed. So while speed is the simple speed an

Re: Difference between a force and a velocity ?

2013-02-13 Thread Raffaele Fragapane
Reading that after sending it (when else would one proof read?) I realize it might come across as a bit aggressive with the opening comment. My apologies to César if that's the case, it sure wasn't intended to be or to discourage someone else away from contributing to the already rare physics

Re: Difference between a force and a velocity ?

2013-02-13 Thread Leonard Koch
Velocity is the speed and direction at which an object moves. Force is something with a strength and a direction that causes acceleration on the object and has an effect on its velocity. Think about it like this: You have some object, that is flying through space with a VELOCITY. Maybe it is

Re: Difference between a force and a velocity ?

2013-02-13 Thread Leonard Koch
Apologies, there are a couple of number typos in the first one. Here is the corrected version: Velocity is the speed and direction at which an object moves. Force is something with a strength and a direction that causes acceleration on the object and has an effect on its velocity. Think about

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Juhani Karlsson
Great Raff! I`m very interested! I think it should very fundamental and not very feature specific. Like rigging in general! Looking foward to it! - Juhani On 13 February 2013 08:30, Raffaele Fragapane raffsxsil...@googlemail.comwrote: Heya all, I'm currently fishing around for interest and

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Nasser Al-Ostath
Sounds cool On Feb 13, 2013 9:31 AM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Heya all, I'm currently fishing around for interest and feedback on a potential rigging (for animation) workshop. The format and venue would be the same of my technical direction one, CGSociety,

RE: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Nick Angus
I will send our riggers for sure Raf! N From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Wednesday, 13 February 2013 4:30 PM To: softimage@listproc.autodesk.com Subject: Interest/Opinions on a (possible) rigging

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Emilio Hernandez
Sounds good. Are you using Softimage as the main tool? 2013/2/13 Nick Angus n...@altvfx.com I will send our riggers for sure Raf! ** ** N ** ** *From:* softimage-boun...@listproc.autodesk.com [mailto: softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Raffaele Fragapane
I would be for this workshop. definitely. On Thu, Feb 14, 2013 at 12:05 AM, Emilio Hernandez emi...@e-roja.comwrote: Sounds good. Are you using Softimage as the main tool?

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Emilio Hernandez
Cool, I am double interested. 2013/2/13 Raffaele Fragapane raffsxsil...@googlemail.com I would be for this workshop. definitely. On Thu, Feb 14, 2013 at 12:05 AM, Emilio Hernandez emi...@e-roja.comwrote: Sounds good. Are you using Softimage as the main tool? --

Octane render

2013-02-13 Thread Emilio Hernandez
Anyone here has used octane render within Softimage? If so I will appreciate your comments and your point of view of Octane vs other renders you have used. And if you have used Arnold and Octane, which one you prefer. I have the Octane experience only from the videos and the demo. It seems to

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Greg Maguire
I'll send one of my guys Raff if I don't do it myself as well! ;) On Wed, Feb 13, 2013 at 1:50 PM, Emilio Hernandez emi...@e-roja.com wrote: Cool, I am double interested. 2013/2/13 Raffaele Fragapane raffsxsil...@googlemail.com I would be for this workshop. definitely. On Thu, Feb 14,

Re: Octane render

2013-02-13 Thread Toonafish
yep, been playing with it the last few days and I'm really impressed by the speed and quality of Octane. But comparing both Arnold and Octane, all I can say is for most stuff Arnold is still better suited and production proven, but Octane is a nice addition. Some scenes I tested that took

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Ciaran Moloney
Yes, very! I've always looked with deep suspicion upon the dark arts of rigging. Would be nice to have an insight to that world. On Wed, Feb 13, 2013 at 6:30 AM, Raffaele Fragapane raffsxsil...@googlemail.com wrote: Heya all, I'm currently fishing around for interest and feedback on a

Re: Octane render

2013-02-13 Thread Ed Manning
mind sharing your system config? I'm debating what card to put in a box for Octane On Wed, Feb 13, 2013 at 9:57 AM, Toonafish ron...@toonafish.nl wrote: yep, been playing with it the last few days and I'm really impressed by the speed and quality of Octane. But comparing both Arnold and

Returning a map from a C++ command?

2013-02-13 Thread Ben Houston
Hi all, We are currently extending our Alembic tools in Softimage so that you can modify all the paths globally to Alembic files in the operators via a scripting interface. One nice feature would be to get a list of map of qualified Softimage node names to Alembic paths. But I am currently not

Re: Octane render

2013-02-13 Thread Toonafish
an I7 3930 with a Geforce GTX 960 with 2048 MB, but I'd go for more memory on the card if possible. On 2/13/2013 16:08, Ed Manning wrote: mind sharing your system config? I'm debating what card to put in a box for Octane On Wed, Feb 13, 2013 at 9:57 AM, Toonafish ron...@toonafish.nl

Re: Octane render

2013-02-13 Thread Jimmy Marrero
If you have the time, can you explain the workflow with using both octane and softimage without an interactive viewport in soft?? Thanks On Wed, Feb 13, 2013 at 10:24 AM, Toonafish ron...@toonafish.nl wrote: an I7 3930 with a Geforce GTX 960 with 2048 MB, but I'd go for more memory on the

Re: Octane render

2013-02-13 Thread Toonafish
Just watch the video in this thread and install the addon: http://render.otoy.com/forum/viewtopic.php?f=29t=24365 Make sure you also download and replace the dll that is mentioned later on in the thread, and if your SI camera does not export correctly, try changing the default units in the

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread phil harbath
SignatureI’m in. From: Tim Crowson Sent: Wednesday, February 13, 2013 10:01 AM To: softimage@listproc.autodesk.com Subject: Re: Interest/Opinions on a (possible) rigging workshop Sounds awesome! -Tim C. On 2/13/2013 7:35 AM, Raffaele Fragapane wrote: I would be for this workshop.

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Eric Thivierge
I'm in for advanced topics and maths. Raf's last workshop was awesome and everyone on the list should jump on any offerings from Raf. I'm partially biased having worked with Raf last year but I'll recommend his workshops anyway. :P Seriously take the workshop! On Feb 13, 2013 10:58 AM, phil

Re: Octane render

2013-02-13 Thread Emilio Hernandez
Is the interactive window in softimage plugin available yet? Personally I don't like switching between apps to see how the render is coming. 2013/2/13 Toonafish ron...@toonafish.nl Just watch the video in this thread and install the addon:

Re: Octane render

2013-02-13 Thread Toonafish
Nope, this is the best there is for SI at the moment as far as I know. - Ronald On 2/13/2013 17:14, Emilio Hernandez wrote: Is the interactive window in softimage plugin available yet? Personally I don't like switching between apps to see how the render is coming. 2013/2/13 Toonafish

RE: Clumps and chunks of material

2013-02-13 Thread Grahame Fuller
There is some discussion and sample scenes and trees in this thread: https://groups.google.com/forum/?fromgroups=#!searchin/xsi_list/particle$20clumping$20technique/xsi_list/aI0Y77t9H2c/discussion Should be good for a head start. gray From: softimage-boun...@listproc.autodesk.com

Re: Octane render

2013-02-13 Thread Emilio Hernandez
Thanks Ronald. Too bad developers are only aiming at Maya and Max from AD suite. I admire the job that independent developers are putting into this. I think I'll pass until the viewport is integrated in Softimage. Hope it will not take as long as V-ray... Even that Maxwell for rendering uses

Re: Octane render

2013-02-13 Thread Toonafish
They are working on an integrated version for SI as well, donno when it's going to be released but from the video previews things looks promising so far : http://render.otoy.com/forum/viewtopic.php?f=29t=23700 - Ronald On 2/13/2013 17:37, Emilio Hernandez wrote: Thanks Ronald. Too bad

Changing Upvector axis on an IK Chain

2013-02-13 Thread Peter Agg
Well, I've been stumped! According to all the docs I've read when you apply an Upvector to a Bone Chain it always points at it in the Y axis. However, I'd like the Bone to bend in a different axis. Oh well, you might think, will have to work around it somehow - at the every least I can have an

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Alan Fregtman
I'm also in for advanced topics and any math. I'm not sure I'd sign up for just a fundamentals course. On Wed, Feb 13, 2013 at 11:03 AM, Eric Thivierge ethivie...@gmail.comwrote: I'm in for advanced topics and maths. Raf's last workshop was awesome and everyone on the list should jump on

Re: Octane render

2013-02-13 Thread Toonafish
just to show off the speed ;-) stopped after 10 minutes rendering: https://dl.dropbox.com/u/4271217/octane_classroom_10min.png On 2/13/2013 17:37, Emilio Hernandez wrote: Thanks Ronald. Too bad developers are only aiming at Maya and Max from AD suite. I admire the job that independent

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Juhani Karlsson
Math is fundamental right? ; ) On 13 February 2013 20:25, Alan Fregtman alan.fregt...@gmail.com wrote: I'm also in for advanced topics and any math. I'm not sure I'd sign up for just a fundamentals course. On Wed, Feb 13, 2013 at 11:03 AM, Eric Thivierge ethivie...@gmail.comwrote: I'm in

Re: Octane render

2013-02-13 Thread Simon van de Lagemaat
My experience was that it took a lng time to reduce fine noise. It got to the level you have fairly speedily but after that the curve really began to flatten out. Maybe it was just my vanilla 500 series nvidia card was too slow, not sure. On Wed, Feb 13, 2013 at 10:41 AM, Toonafish

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Serguei Kalentchouk
I would be interested, I can use a good refresher on XSI rigging, however it would depend on the curriculum. I would echo the sentiments for advanced topics and math. Cheers! On Wed, Feb 13, 2013 at 10:46 AM, Juhani Karlsson juhani.karls...@talvi.com wrote: Math is fundamental right? ; )

Re: Octane render

2013-02-13 Thread wireframex Gmail
Octane is a very good renderer I own 2 GTX 580 with 3Go RAM each with EVGA SR-2 motherboard More card u have less time render you have the only bad thing is the power consumption ... I hope to use the integrated version soon :) Phil / / Le 13/02/2013 19:51, Simon van de Lagemaat a écrit :

RE: Menu with a Callback to rebuild Itself?

2013-02-13 Thread Matt Lind
I've solved that problem here with a separate plugin. Related to past discussions, I usually set up my workgroup like this: Workgroup Application Plugins Commands

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Mitchell Lotierzo
+1 for advanced topics, maths :)

Re: Changing Upvector axis on an IK Chain

2013-02-13 Thread Jeremie Passerin
What about the Bone Axis Offset ? I set X to -90 and it seems to be like what you describe

RE: Difference between a force and a velocity ?

2013-02-13 Thread Matt Lind
Velocity = net displacement / time. Force = Mass * Acceleration NOTE: Speed and velocity are very different. Speed is distance traveled over time (scalar) Velocity is net displacement over time (vector) Example: Running around a track in a stadium. If you make a complete lap in 60

Re: Difference between a force and a velocity ?

2013-02-13 Thread Steven Caron
is that distinctions helpful here? i mean we aren't just going to render the last frame of our particle going around the track, we are going to render 1440 frames (24fps*60secs) and at each frame the instantaneous velocity is going to have some direction and magnitude. On Wed, Feb 13, 2013 at

RE: Difference between a force and a velocity ?

2013-02-13 Thread Matt Lind
Yes it's important because there are many equations which rely on velocity as a variable, not speed. If you're computing a speed, you need to accumulate the distance travelled over time. If you're computing a velocity, you're working with deltas. In more explicit terms, if you're computing

Re: Difference between a force and a velocity ?

2013-02-13 Thread Alok
Even then, we are not computing the displacement between the first and the last frame only (which, of course, will lead to the wrongful observation that no displacement has taken place yielding zero velocity). In this case the displacement at the last frame will

Re: Difference between a force and a velocity ?

2013-02-13 Thread Oleg Bliznuk
I think we get zero velocity only if we integrate it over elapsed time ( and it is not an instant vel which is used most of time I guess ), otherwise speed = scalar magnitude (length) of velocity, and the velocity = diff between the last and the prelast positions

Re: Difference between a force and a velocity ?

2013-02-13 Thread Steven Caron
i know velocity is a delta and i have used it many a time as part of an equation which is variable. while your distinction is accurate i was concerned it wasn't helping olivier with that example which illustrates no displacement. i just dont think it was an intuitive example of velocity. in your

RE: Difference between a force and a velocity ?

2013-02-13 Thread Matt Lind
If you have a problem with the definitions, talk to mathematicians and physicists. I only put out the information for clarity as confusing speed with velocity is very common and there are times when it does indeed matter. Matt From: softimage-boun...@listproc.autodesk.com

Re: Difference between a force and a velocity ?

2013-02-13 Thread Raffaele Fragapane
I'm a big fan of sticking to definitions, but they normally need to be presented in sets to the uninitiated, or they become confusing. IE: if you decide to put forward an example sampled across 6.6 seconds resulting in the case of no velocity despite much distance covered, the concept of discrete

Re: Difference between a force and a velocity ?

2013-02-13 Thread Steven Caron
i have no problem with the definitions and i just thought you might actually be causing more confusion with your example. On Wed, Feb 13, 2013 at 1:32 PM, Matt Lind ml...@carbinestudios.com wrote: If you have a problem with the definitions, talk to mathematicians and physicists. ** **

RE: Difference between a force and a velocity ?

2013-02-13 Thread Matt Lind
I gave the same definition and example as was used when I learned it in physics class all those years ago. I don't recall anybody having a problem with it then. Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Steven Caron

Re: Difference between a force and a velocity ?

2013-02-13 Thread Alok
Let me make somethings very clear here for the sake of discussion: Here we have to define whether or not we are talking of instantaneous velocity or simply velocity. As Raff touched the topic of Calculus (and also in almost all cases of studying the

RE: Difference between a force and a velocity ?

2013-02-13 Thread Matt Lind
I think its other people who are blowing this out of proportion. After sending my initial email on the subject, I encountered this one from Olivier which precedes mine: Thank's César ! Now it's clear :) Le 13/02/2013 11:13, César Sáez a écrit : They are completely different concepts,

Re: Difference between a force and a velocity ?

2013-02-13 Thread olivier jeannel
... It was clearer before ... :DDD Le 13/02/2013 23:17, Matt Lind a écrit : I think its other people who are blowing this out of proportion. After sending my initial email on the subject, I encountered this one from Olivier which precedes mine: Thank's César ! Now it's clear :) Le

Re: Changing Upvector axis on an IK Chain

2013-02-13 Thread Jeremie Passerin
Nope Manny, this is not what I suggested and I don't think that's what Peter is looking for :D Bone Axis Offset is right under the length of the bone

Re: Difference between a force and a velocity ?

2013-02-13 Thread Raffaele Fragapane
[image: Inline image 1] On Thu, Feb 14, 2013 at 9:43 AM, olivier jeannel olivier.jean...@noos.fr wrote: ... It was clearer before ... :DDD physics.jpg

Re: Octane render

2013-02-13 Thread Emilio Hernandez
If you can provide the scene I can test in Maxwell in six Core i7 Extreme to compare. Of course my guess is that Octane will beat it in time. But at least is a good parameter. The other will be if someone with Arnold can do the same.

Re: Difference between a force and a velocity ?

2013-02-13 Thread Steven Caron
please add... http://cgmemes.blogspot.com/ On Wed, Feb 13, 2013 at 3:01 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote:

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Andy Moorer
Same here, math for TD/rigger application always good. Sent from my iPad On Feb 13, 2013, at 2:08 PM, Mitchell Lotierzo mitchlotie...@gmail.com wrote: +1 for advanced topics, maths :)

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Raffaele Fragapane
Thanks everyboy for the replies, between here, some mails and twitter (apologies if I don't reply to everyone individually) it seems there's enough interest. At this point it feels like I'll stick to the original idea of making it a path from 101 to intermediate. Maths, as far as I'm concerned,

Re: Difference between a force and a velocity ?

2013-02-13 Thread Raffaele Fragapane
I don't have an account, please feel free to do so in my place. I googled it though, didn't do all the post myself ;) On Thu, Feb 14, 2013 at 10:24 AM, Steven Caron car...@gmail.com wrote: please add... http://cgmemes.blogspot.com/ On Wed, Feb 13, 2013 at 3:01 PM, Raffaele Fragapane

RE: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Jack Kao
Sounds great! I’m interested, too. Do you plan to cover ICE, since you said Softimage will be used as the main tool, in this workshop?

Re: Octane render

2013-02-13 Thread James De Colling
What are the limitations with the gpu renderers? Last time I looked at it, subdivision / displacement was unsupported, I assume that's changed now? On Feb 14, 2013 8:08 AM, Emilio Hernandez emi...@e-roja.com wrote: If you can provide the scene I can test in Maxwell in six Core i7 Extreme to

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Raffaele Fragapane
Yes. I've used ICE successfully as a teaching tool, particularly for maths (w6 and w7 of the TD one were pure linear algerba and pre-calc done through ICE), and intend to continue to do so. Would also do a week at least on ICE rigging do's and don't's, and it'd probably be useful for the basiscs

Re: Octane render

2013-02-13 Thread Toonafish
Here's the classroom scene I used. It's not mine, I think it was created by Alex Sandri. I can do an Arnold test as well tomorrow, but I suspect it will take muuucho longer to get this quality without a lot of optimizing. https://dl.dropbox.com/u/4271217/Classroom_SI.rar - Ronald On

RE: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Jack Kao
Cool! J Thanks.

Re: Octane render

2013-02-13 Thread Toonafish
yep, Octane does not support subdivisions or displacements, also only camera motion blur. - Ronald On 2/14/2013 1:01, James De Colling wrote: What are the limitations with the gpu renderers? Last time I looked at it, subdivision / displacement was unsupported, I assume that's changed

Re: Interest/Opinions on a (possible) rigging workshop

2013-02-13 Thread Gustavo Eggert Boehs
+1 Em 13/02/2013 16:26, Alan Fregtman alan.fregt...@gmail.com escreveu: I'm also in for advanced topics and any math. I'm not sure I'd sign up for just a fundamentals course. On Wed, Feb 13, 2013 at 11:03 AM, Eric Thivierge ethivie...@gmail.comwrote: I'm in for advanced topics and maths.

Re: Octane render

2013-02-13 Thread Simon van de Lagemaat
He'll just subdivide everything ;-) On Wed, Feb 13, 2013 at 4:31 PM, Toonafish ron...@toonafish.nl wrote: yes, better start preparing for somehumiliation ! ;-) - Ronald On 2/14/2013 1:22, Gene Crucean wrote: One down one to go. NEXT!!! aaarrghahrahgh!!! ...hehe. Ok I'll stop

Re: Octane render

2013-02-13 Thread Gene Crucean
Exactly. I'll just provide a scene that's 100% organic :) And it was going to use 64GB of memory ;) On Wed, Feb 13, 2013 at 4:40 PM, Simon van de Lagemaat si...@theembassyvfx.com wrote: He'll just subdivide everything ;-) On Wed, Feb 13, 2013 at 4:31 PM, Toonafish ron...@toonafish.nl

RE: Returning a map from a C++ command?

2013-02-13 Thread Matt Lind
Define the parameter value type as 'siDispatch' with default value of zero, and set the argument type to siArgumentInputOutput (or whatever it's called). Example: oArguments.Add( my_map, siArgumentInputOutput, 0, siDispatch ); You might run into a few quirks depending on which language

Re: Octane render

2013-02-13 Thread Rob Chapman
excellent...think we are missing Monsieurs Vray and 3delight.. and I do believe Mitsuba san is due to arrive into the fray very soon.. or is this a GPU versus CPU duel only.. clearly some conditions have to be met. the classroom scene, is this to be the Field of honour? On 14 February 2013 00:49,

Re: Difference between a force and a velocity ?

2013-02-13 Thread Andy Jones
The example of running around on a track is wrong unless you're on a stationary planet. Way to confuse Olivier, guys :( Here's my stab: Definitions aside, velocity describes how something is moving at an instant in time. Force, however, is more closely related to how an object will accelerate

Re: Difference between a force and a velocity ?

2013-02-13 Thread Raffaele Fragapane
But is the ball propelled by an internal combustion engine, or is it victim of the gravitational pull? Because if it's the former I feel it's remiss of you to forget that cold air is more compressible (or rather more easily pulled in larger quantities) than hot air, and therefore results in a

RE: Difference between a force and a velocity ?

2013-02-13 Thread Matt Lind
There's nothing wrong with the running track example. You are overthinking the problem. It's an introductory level illustration to clarify the difference between speed (scalar) and velocity (vector), and is used in physics text books believe it or not. If you do a google search on physics

Re: mr doesn't respond

2013-02-13 Thread Kris Rivel
Update...seems to have a lot to do with setting the refresh for the region to manual. Going back to interactive seems to kick it back into gear. This a bug? On Wed, Feb 13, 2013 at 10:52 PM, Kris Rivel krisri...@gmail.com wrote: I'm using 2013 SP1 and noticed that MR often just doesn't

Re: mr doesn't respond

2013-02-13 Thread ivan t
Hi Kris, Without the plugins and addon , do you have this refresh issue in 2013 SP1? Thanks Ivan Email : ivan@nospam.autodesk.com Please remove nospam from the email On Thu, Feb 14, 2013 at 12:37 PM, Kris Rivel krisri...@gmail.com wrote: Update...seems to have a lot to do with setting

Re: Difference between a force and a velocity ?

2013-02-13 Thread Alan Fregtman
Since this whole convo is about velocity, I feel the 1st What If is more relevant: http://what-if.xkcd.com/1/ Teaser: baseball, 90% speed of light and doom. On Wed, Feb 13, 2013 at 11:08 PM, Xavier Lapointe xl.mailingl...@gmail.comwrote: http://what-if.xkcd.com/28/ Teaser: Physics, Steaks,

Re: Difference between a force and a velocity ?

2013-02-13 Thread Alan Fregtman
Added. ;) On Wed, Feb 13, 2013 at 6:24 PM, Steven Caron car...@gmail.com wrote: please add... http://cgmemes.blogspot.com/ On Wed, Feb 13, 2013 at 3:01 PM, Raffaele Fragapane raffsxsil...@googlemail.com wrote:

Re: Difference between a force and a velocity ?

2013-02-13 Thread Adam Sale
wow... On Wed, Feb 13, 2013 at 10:39 PM, Alan Fregtman alan.fregt...@gmail.comwrote: Added. ;) On Wed, Feb 13, 2013 at 6:24 PM, Steven Caron car...@gmail.com wrote: please add... http://cgmemes.blogspot.com/ On Wed, Feb 13, 2013 at 3:01 PM, Raffaele Fragapane