Re: Difference between a force and a velocity ?

2013-02-13 Thread olivier jeannel
...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of olivier jeannel Sent: Wednesday, February 13, 2013 1:50 AM To: softimage@listproc.autodesk.com mailto:softimage@listproc.autodesk.com Subject: Difference between

Re: Octane render

2013-02-20 Thread olivier jeannel
Very nice, looks like it was shot with a flash light ! And maybe all this grass caused some wetness through the walls that's why there should have some cough displacement cough to see the mortage ;) Le 20/02/2013 19:40, Gustavo Eggert Boehs a écrit : (apparently this got block the first

Re: Octane render

2013-02-26 Thread olivier jeannel
I'm quite the opposite. I'm rather happy I can still use MR, even if it's rather slow if you compare to LW renderer (as far as I remember). MR is tweakable to death, and I can always manage to get my definitive render to have a decent look at afordable time. I do start Arnold from time to

Re: Octane render

2013-02-26 Thread olivier jeannel
would EVER wanna get back to. With Arnold if nothing else I'm sure that it will chew through whatever is thrown to him. But everyone got their own reasons and in any case happy rendering :) On Tue, Feb 26, 2013 at 10:17 AM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr

Re: SI 2014 sneak peek

2013-02-28 Thread olivier jeannel
/Film and commercial 3D artists that will do the editing in the 3D scene beside the director got all my deepest sympathy. /LOL/ / Le 28/02/2013 14:35, Guillaume Laforge a écrit : Film and commercial 3D artists that will do the editing in the 3D scene beside the director got all my deepest

Re: Last day

2013-02-28 Thread olivier jeannel
TriggerFish is closing ? Wish you all the best Sandy ! Le 28/02/2013 14:39, Debdas Mohanty a écrit : Real bad news for vfx industry.. anyway Good Luck Sandy...every thing happens for good... so there must be some good thing is waiting for all of you..

Re: SI 2014 sneak peek

2013-02-28 Thread olivier jeannel
Agree, if the asian market is what is keeping SI development alive, then I happily go for it ! Le 28/02/2013 20:23, Eric Thivierge a écrit : On Thu, Feb 28, 2013 at 2:13 PM, Mirko Jankovic mirkoj.anima...@gmail.com mailto:mirkoj.anima...@gmail.com wrote: I don't recall a single

Re: cloud tutorials

2013-03-04 Thread olivier jeannel
Someone recently posted that link : http://usa.autodesk.com/adsk/servlet/item?linkID=12544118id=15505585siteID=123112 Le 04/03/2013 21:35, Ponthieux, Joseph G. (LARC-E1A)[LITES] a écrit : Are there any tutorials out there on how to create clouds in Soft with either ICE , Lagoa , or any other

Re: Something new we made

2013-03-08 Thread olivier jeannel
Ahhh, that's super movie ! I really like when people share their work on that list. Le 08/03/2013 00:33, Leonard Koch a écrit : Oh I see, that makes a lot more sense. On Fri, Mar 8, 2013 at 12:06 AM, Grahame Fuller grahame.ful...@autodesk.com mailto:grahame.ful...@autodesk.com wrote:

(OT) Processing...

2013-03-08 Thread olivier jeannel
Let's say semi off topic... It's a conference about design, processing and how graphic design can be automated. Not so far from us and Ice, and I know there are some motion designer on the list... https://vimeo.com/61113159

Re: Maya realtime viewport

2013-03-12 Thread olivier jeannel
+1 Last time I wanted to see a transparency alpha map with a different diffuse map, it wasn't possible. Unless I buid an extra OGL real time shader... I'd like to add that I have a quadro fx 4000, and I have never compared with other software, but with around 500 000 particles it can become

Re: Announcing Redshift - Biased GPU Renderer

2013-03-13 Thread olivier jeannel
The classroom is _really_ 2min render ? Congrats to you, sending a request :) Le 13/03/2013 19:18, Steven Caron a écrit : congrats to you and your team! i was wondering when we would see/hear about your work. it would be great to see a video demonstration of redshift in softimage. On Wed,

Re: 2014 New feature list... minor corrections list... you decide

2013-03-14 Thread olivier jeannel
100% Agree, Reading you guys, it's like if everybody on the list was french :) Le 14/03/2013 14:45, Eric Lampi a écrit : Guys, Don't you think it's better to just wait for the list to be released before getting too worked up over it? On Thu, Mar 14, 2013 at 9:01 AM, Mirko Jankovic

Re: Announcing Redshift - Biased GPU Renderer

2013-03-18 Thread olivier jeannel
To add to the subject, is there a Redshift benchmark with different graphic cards ? Will be fun to have renderfarm only filled with graphic cards :) -Where's your renderfarm ? -It's the little box on floor... Le 18/03/2013 12:49, Stefan Kubicek a écrit : Hi Nicolas, I'm curious in how far

Re: Adobe Maxon join forces

2013-03-21 Thread olivier jeannel
I managed to send AE tracking datas (Camera, nulls) to SI via collada format. Le 21/03/2013 15:02, Paul Griswold a écrit : FBX export/import in After Effects would be brilliant. Especially if they'd allow you to export the AE's new camera tracker. It's surprisingly good/fast. I've seen

Re: KrakatoaSR Softimage Integration Test

2013-03-22 Thread olivier jeannel
Christmass in april :) Le 22/03/2013 15:33, Cristobal Infante a écrit : Besides all that, your plugin looks great man!!! Never used krakatoa myself, but I've seen what it can do. How does it compare to exocortex's fury? On 22 March 2013 14:21, Rob Chapman tekano@gmail.com

Re: Softimage 2014

2013-03-26 Thread olivier jeannel
With Syflex is there something else than the map entry ? I mean, is it possible to plug custom forces, like goals (per points) forces ? Is it really per point, or is it only weightmaps ? Le 26/03/2013 09:04, Mirko Jankovic a écrit : Is there complete release notes with all bug fixes as well?

Re: Polynoid QA

2013-03-26 Thread olivier jeannel
I miss the Monophyl blog :( Le 26/03/2013 12:26, adrian wyer a écrit : positive press for Softimage, get to it Autodesk...hmmm http://motionographer.com/2013/03/25/halo-4-fud-title-sequence-polynoid/ a Adrian Wyer Fluid Pictures 75-77 Margaret St. London W1W 8SY ++44(0) 207 580 0829

A must see

2013-03-26 Thread olivier jeannel
If you're on Vimeo and more specially in the Softimage Ice Video don't miss https://vimeo.com/60296337 It's the making of this https://vimeo.com/59230893 Awarded at Annecy, Ice poetry...

Re: Announcing Redshift - Biased GPU Renderer

2013-03-27 Thread olivier jeannel
There was a subject on Redshift Forum about having two grapphic cards. It seems to be possible to keep a quadro for dispaly (as it is significantly better at displaying), and have a Titan dedicated to rendering only (in Redshift you select which card is rendering) as they have a huge amount of

Re: Kojima san uses Softimage in MGS 5! Again!

2013-03-28 Thread olivier jeannel
Japaneses, when they do things, they don't do half... Excellent video, thanks for showing it ! Le 28/03/2013 13:56, Szabolcs Matefy a écrit : http://www.youtube.com/watch?feature=player_detailpagev=FQMbxzTUuSg#t=1880s But worth a look the whole thing...amazing J ___ This message contains

Re: [Inspiration] Tron Legacy's screens. Motion graphics at its best

2013-03-29 Thread olivier jeannel
Very interesting Makings of Tron motion graphics, designs and researches here : https://vimeo.com/mn8er/videos/page:1/sort:date Le 06/04/2011 22:53, Marc-Andre Carbonneau a écrit : Motion graphics at its best http://jtnimoy.net/workviewer.php?q=178 Funny guy too. J MAC

Re: Softimage 2014

2013-03-29 Thread olivier jeannel
Stop asking things for modeling and texturing ! We're a particle system for God Sake ! :D Le 29/03/2013 12:15, Simon Reeves a écrit : Diving in a bit here so apologies if I missed it, but you can freeze uv's and keep the projection, and unfreeze it at any time. There's a little

Re: Finalgathering made less frustrating: mx_fgshooter

2013-04-02 Thread olivier jeannel
What does -thread 7 stands for ? don't use thread N°7 ? if you have 8 cores, is that it ? Le 02/04/2013 06:37, Jason S a écrit : More about frustration alleviation with MR, for those that don't know : Given how SI can freeze-up to a crawl when a bunch of things are going in the RenderRegion,

Re: Finalgathering made less frustrating: mx_fgshooter

2013-04-02 Thread olivier jeannel
general computer responsiveness, but does'nt at-all change responsiveness within SI while rendering anything. Never found anything in the internet about that tiny little string. On 02/04/2013 2:48 AM, olivier jeannel wrote: What does -thread 7 stands for ? don't use thread N°7 ? if you have 8 cores

Re: Announcing Redshift - Biased GPU Renderer

2013-04-04 Thread olivier jeannel
Hi Octavian, Would you share your RedShift scene ? Le 03/04/2013 20:59, Octavian Ureche a écrit : https://dl.dropbox.com/u/2109634/classroom_sunsky_animation.mov So here's another test with that classroom scene. This time without dof and moblur but with an abruptly animated physical sun.

Re: Announcing Redshift - Biased GPU Renderer

2013-04-04 Thread olivier jeannel
Ooups, sorry, saw you shared it on ResdShift forum. Thank's a lot ! I just want to know where I am performance whise with that Quadro 4000 which costed me an arm... Le 04/04/2013 08:54, olivier jeannel a écrit : Hi Octavian, Would you share your RedShift scene ? Le 03/04/2013 20:59

Re: Announcing Redshift - Biased GPU Renderer

2013-04-04 Thread olivier jeannel
I should be out of the office, but will test asap. For the quadro, well it was bundled with the workstation (HP Z620). It's no problem if the quadro is more expensive and produce better performance. It becomes a problem if they are really bellow game cards. Your gtx has more than 400 cores

Re: This is what I meant by AE integration

2013-04-07 Thread olivier jeannel
Correct me if I'm wrong, but nobody mentionned the Fx Tree. Is it completly out-dated ? Le 07/04/2013 12:03, pete...@skynet.be a écrit : Compositing comes in many flavors – and what to use will depend on your preferences and needs. The main aspect is how nodal it is. On one hand of the

Re: This is what I meant by AE integration

2013-04-07 Thread olivier jeannel
, it is - and this is coming from one of it's biggest evangelists! There are still cases where it's integration provides great opportunities unachievable outside the package, but those aside, it pretty much dead in the water... :/ DAN On Sun, Apr 7, 2013 at 2:41 PM, olivier jeannel olivier.jean...@noos.fr

Re: This is what I meant by AE integration

2013-04-07 Thread olivier jeannel
to spend the money on Fusion or Nuke, but still need some compositing. -PG On Sun, Apr 7, 2013 at 9:45 AM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Hopefully if nothing else this AE Maxon collaboration might prod them into realising just what a great

Re: This is what I meant by AE integration

2013-04-07 Thread olivier jeannel
19:54, Luc-Eric Rousseau a écrit : On Sun, Apr 7, 2013 at 1:01 PM, olivier jeannel olivier.jean...@noos.fr wrote: There are still potential new customers to invest in XSI, no ? I blindly believe I'm not a dying race. not sure.. XSI was just 450$ for four years and people hesitated to get

Re: Softimage 2014

2013-04-08 Thread olivier jeannel
They do modo for birds ? Le 08/04/2013 20:27, pete...@skynet.be a écrit : I’m pretty sure there’s neither gentlemen nor ladies on this list. as for Modo vs SI – a little bird tells me there’s more important issues at stake than selection. *From:* Rob Chapman mailto:tekano@gmail.com

Re: Particle instances Look-up UV

2013-04-11 Thread olivier jeannel
Hey Gustavo, I'm going to try your approach. Never manipulated uvs in ice before :) Hey Leonard, This is far beyond what I know :) Would use some already made compound in that case :) Thank you guys, this should keep me busy this afternoon, I'll let you know. Le 11/04/2013 14:57, Gustavo

Re: Particle instances Look-up UV

2013-04-11 Thread olivier jeannel
up having trouble down the line, just contact me. I'm sure we can get together on Skype or over email and hash something out that works for you. On Thu, Apr 11, 2013 at 6:05 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: That's the conclusion i'm coming

Re: LK Lightning 2.0 is out!

2013-04-12 Thread olivier jeannel
I think this unsimulated stuff is happening right on time with Polynoid lecture on the vimeo ice group :) Super stuff Leonard, congratulations ! Le 12/04/2013 10:03, Sam a crit: Very Nice!

Re: AFX CS6 tracking to soft

2013-04-19 Thread olivier jeannel
I exported some tracking nuls + camera from AE to SI with this : http://www.clintons3d.com/aecollada/index.html it's 20$ It worked well with cs6 Collada format. Le 19/04/2013 09:31, Gerbrand Nel a écrit : Hey guys Anyone know if there is a export script for AfterFX CS6 camera tracking to

Re: Yeti for Softimage

2013-04-19 Thread olivier jeannel
Hi Sebastien, the site doesn't mention the price (if I'm no wrong). Are you aware of it ? Le 19/04/2013 11:33, Sebastien Sterling a écrit : Hello List. I just wanted to perform a quick survey of what solutions people are using for hair/fur/feathers in softimage these days. recently a new

Re: Yeti for Softimage

2013-04-19 Thread olivier jeannel
Thank's Stephen :) Le 19/04/2013 11:58, Stephen Blair a écrit : Scroll down a bit, the price is there, right under System Requirements 1195 On 19/04/2013 5:42 AM, olivier jeannel wrote: Hi Sebastien, the site doesn't mention the price (if I'm no wrong). Are you aware of it ? Le 19/04/2013

Implosia FX ?

2013-04-19 Thread olivier jeannel
What version of Implosia is available today ? On Exocortex site it's 1.6, but there is a 2.0 demonstration video posted on Vimeo 5month ago.

Re: Implosia FX ?

2013-04-19 Thread olivier jeannel
Thats Momentum 4 right ? Implosia is no more a standalone ? Le 19/04/2013 18:45, Sebastian Kowalski a écrit : v4.0 is in beta, and its great! Am 19.04.2013 um 18:36 schrieb olivier jeannel olivier.jean...@noos.fr: What version of Implosia is available today ? On Exocortex site it's 1.6

Re: Implosia FX ?

2013-04-19 Thread olivier jeannel
a écrit : Yeah, as far as I understand they are one plugin now. On Fri, Apr 19, 2013 at 7:05 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Thats Momentum 4 right ? Implosia is no more a standalone ? Le 19/04/2013 18:45, Sebastian Kowalski a écrit

Re: Controlling Strand length using flow along curve?

2013-04-23 Thread olivier jeannel
If I read correctly, you are using Create Strands. Maybe Generate Strands compound would be more apropriate, it generates strands trail every frame. Le 23/04/2013 04:49, Morten Bartholdy a écrit : I am emitting particles which flow along curves, and I need a strand to trail after the

Re: Creation: Horde - new Softimage integration

2013-05-01 Thread olivier jeannel
Wow ! Super innovative ! Makes me hyper enthousiastic (the hysteric way) each time I watch your demos guys :D Le 01/05/2013 03:42, Paul Doyle a écrit : Hi guys – I've held off posting any updates on Horde as I knew we had a sweet Softimage/ICE integration in the pipe. The nice thing with

Re: Creation: Horde - new Softimage integration

2013-05-01 Thread olivier jeannel
, 2013 at 9:11 AM, Enrique Caballero enriquecaball...@gmail.com mailto:enriquecaball...@gmail.com wrote: yep amazing. I love how they actually care about integrating into Softimage as well. On Wed, May 1, 2013 at 8:55 PM, olivier jeannel olivier.jean...@noos.fr

Re: disconnected edges?

2013-05-06 Thread olivier jeannel
Super great ! Why I don't get the SortArrayWithKey and the PopFromArray ? Is it goaling first to the closest border edge and then to the furthest ? If so, why do you need the Pop ? (Not tested, just reading the tree) Le 06/05/2013 16:25, Vincent Ullmann a écrit : Here is a little Test, of

Re: disconnected edges?

2013-05-06 Thread olivier jeannel
Sorry, baddly formuled, I meant : /What I don't get is the SortArrayWithKey and the PopFromArray /// Le 06/05/2013 16:25, Vincent Ullmann a écrit : Here is a little Test, of that what i just wrote. Might be a bit clearer ;-) Am 06.05.2013 16:04, schrieb Paul Griswold: Hey guys - Is

Re: Controlling geometry changes interactively?

2013-05-08 Thread olivier jeannel
In simulation mode and with States it should be easy. Le 08/05/2013 18:37, Pingo van der Brinkloev a écrit : Looks like a Motion tools or EmTopo-job.. Or gimme a call and I can do it in Cinema for u (mwaaahaha) Cheers M ;) On 08/05/2013, at 09.53, Morten Bartholdy x...@colorshopvfx.dk

Re: Question about method

2013-05-10 Thread olivier jeannel
I might be completly off, but when I saw these, they reminded me of the Procedural Feather compound of Tim Marinov. 1 big central strand with thousands of smaller lateral strands... http://vimeo.com/timmarinov Just an idea... Le 10/05/2013 10:31, Morten Bartholdy a écrit : Hi Guys I am

Re: image plane?

2013-05-11 Thread olivier jeannel
, etc., you emitted images. -Paul On Sat, May 11, 2013 at 2:17 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: I'm not working this week end (no Softimage), but I don't really get what is this image plane you're so enthousiast about. Feel free

StrandPosition on PointPosition

2013-05-15 Thread olivier jeannel
Hi there, Nightmaring on this the whole afternoon, I thought I'd be genius enough to find but, no :( I have a simulated pointcloud of 40 particles. I have another non simulated pointcloud of 1 particle with a strand with a StrandCount of 40. How the hell, do I snap the 40

Re: StrandPosition on PointPosition

2013-05-15 Thread olivier jeannel
Ye Le 15/05/2013 22:27, Steven Caron a écrit : you want a line connecting them all? On Wed, May 15, 2013 at 1:25 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Hi there, Nightmaring on this the whole afternoon, I thought I'd be genius

Re: StrandPosition on PointPosition

2013-05-15 Thread olivier jeannel
olivier jeannel olivier.jean...@noos.fr hat am 15. Mai 2013 um 22:31 geschrieben: Ye Le 15/05/2013 22:27, Steven Caron a écrit : you want a line connecting them all? On Wed, May 15, 2013 at 1:25 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Hi

Re: Rigging Master Class from 2005

2013-05-20 Thread olivier jeannel
The patient is suffering of a gimbal lock of the controlers of his spine curve. ..a scoliosis. Le 20/05/2013 07:35, Christopher a écrit : He's going to become a Doctor, wow. Changes that happen. I hope he doesn't tell a patient, the cure to your problem is you haven't SetData on the artery.

Re: Mill 98% Human

2013-05-20 Thread olivier jeannel
Particle systems nowadays :) They used regular hairs ? Le 20/05/2013 20:26, Kris Rivel a écrit : Just wanted to say congrats to anyone at the Mill for the 98% human spot. An amazing piece of CG and probably one of the most impressive examples of Softimage that I've ever seen. Here's

Delete particles based on U value

2013-05-22 Thread olivier jeannel
Hi there ! I'm emiting particles from curve. I'd like to emit more particle at the beginning of the curve and less at the end of the curve. Since I cannot plug the the U value in the Rate port of the emitter, I think I should create a Delete rule based on particle IDs. So that I delete more

Re: Aw: Delete particles based on U value

2013-05-22 Thread olivier jeannel
Uhr *Von:* olivier jeannel olivier.jean...@noos.fr *An:* softimage@listproc.autodesk.com *Betreff:* Delete particles based on U value Hi there ! I'm emiting particles from curve. I'd like to emit more particle at the beginning of the curve and less at the end of the curve. Since I cannot plug

Re: Delete particles based on U value

2013-05-23 Thread olivier jeannel
Hey Vincent, Thank's alot for that one. It must be possible to implement in the EmitFromCurve compound, no ? Not in front of SI atm, look's really handy :) Le 23/05/2013 00:59, Vincent Ullmann a écrit : Here might be another Solution, using the UV-to-Location-Node, with an

Re: General Worklflow for fracturing effects

2013-05-23 Thread olivier jeannel
If Implosia 2 is still in beta try to subscribe to the beta list. I tested it for a short job 2 or 3 weeks ago, and it was furiously fast and stable (compared to the 1.6 version). Le 23/05/2013 21:11, Mirko Jankovic a écrit : Well option is to go fast through couple starting momentum

Re: ICE tutorials for beginner.

2013-05-24 Thread olivier jeannel
Look for Bradley Gabe and Helge Mathee on Vimeo, watch their first (by date) tutorials. Gold basics to understand vectors and velocity. Le 24/05/2013 08:43, Daniel Kim a écrit : Hey guys. Anyone know simple and easy to follow ICE tutorials for beginners? I am totally beginner for ICE, and

Re: Moving Particle segments?

2013-05-29 Thread olivier jeannel
Multiply vector by matrix ? Le 29/05/2013 17:09, Morten Bartholdy a écrit : I am making clouds with ICE particles emitting from 2 geometry volumes. I need to move these clouds around, but if I emit x number of particles (total no of particles) at frame 1 and then move the emitters, the

SI involved ? Iron Man 3 title sequence

2013-05-31 Thread olivier jeannel
Every once in a while I pay a visit to this site http://emrahgonulkirmaz.com/ because I'm fan :) Seems Emrah was involved in IronMan3. I haven't see the movie, but possibly SI was involved. Well, If any one has infos on this.. Very inspiring anyway.

Re: SI involved ? Iron Man 3 title sequence

2013-05-31 Thread olivier jeannel
the article is offline for whatever reason) the titles were done by prologue, who seem to be a maya house judging by their job listings. On Fri, May 31, 2013 at 11:40 AM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Every once in a while I pay a visit

Re: audio visualized

2013-06-03 Thread olivier jeannel
an ice noob. On 6/3/13, royston michaels royston...@gmail.com wrote: Thanks so much Olivier, Will dig into it. On 6/3/13, olivier jeannel olivier.jean...@noos.fr wrote: WaveToSpectrum from Claude Vervoort Does it exactly. Just been using it last week ;) https://github.com/claudevervoort

Re: audio visualized

2013-06-03 Thread olivier jeannel
Sorry was claude vervoort (wave2spectrum) Le 03/06/2013 22:34, royston michaels a écrit : That would be awesome if you could. Thanks, do you mean Claude or Paul?? On 6/3/13, olivier jeannel olivier.jean...@noos.fr wrote: Yes I used them both, and also the python addon from Guy Rabiller (very

Re: audio visualized

2013-06-04 Thread olivier jeannel
funny stuf with it. I should post some samples if the project allows it. Take care, Olivier Le 03/06/2013 22:56, olivier jeannel a écrit : Sorry was claude vervoort (wave2spectrum) Le 03/06/2013 22:34, royston michaels a écrit : That would be awesome if you could. Thanks, do you mean

Re: import pointcloud data

2013-06-10 Thread olivier jeannel
Hi, I've used the kinect to scan people with software provided by the 1.7 SDK and it was exporting to obj file directly. Can you explain what you're doing ? Olivier Le 10/06/2013 14:10, Doeke Wartena a écrit : hi, I would like to load pointcloud data from the kinect into softimage. Does

Re: import pointcloud data

2013-06-11 Thread olivier jeannel
? Doeke 2013/6/10 olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr Hi, I've used the kinect to scan people with software provided by the 1.7 SDK and it was exporting to obj file directly. Can you explain what you're doing ? Olivier Le 10/06

Re: import pointcloud data

2013-06-11 Thread olivier jeannel
Oni Split maybe ? http://wiki.oni2.net/OniSplit says : |-extract:dae destination directory dat/oni file| Extracts 3D data in .oni file (or all M3GM, ONWC and ONCC instances in a .dat) into Collada DAE files It's possible to get collada in softimage Le 11/06/2013 10:37, olivier jeannel a écrit

Re: import pointcloud data

2013-06-11 Thread olivier jeannel
. Could some people send me some different Icecache files so i have some examples to look at. 2013/6/11 olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr Oni Split maybe ? http://wiki.oni2.net/OniSplit says : |-extract:dae destination directory dat/oni

Voronoi, but only on surface, no thickness

2013-06-11 Thread olivier jeannel
Hi people, i was wondering if there is a simple way to fracture (voronoi or else) an object but without any thickness. For example when you shatter an object with the old Kratos, it gives you big fat volumic chunks . What if I want only the surface ? I'd like to prepare a pealing effect.

Re: Voronoi, but only on surface, no thickness

2013-06-11 Thread olivier jeannel
and delete? On 11 June 2013 17:09, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote: Hi people, i was wondering if there is a simple way to fracture (voronoi or else) an object but without any thickness. For example when you shatter an object

Re: Voronoi, but only on surface, no thickness

2013-06-11 Thread olivier jeannel
...@gmail.com mailto:matt...@gmail.com wrote: one of those guys (momentum/kratos) I'm sure creates clusters for the surface object and clusters for the inner faces - select cluster and delete? On 11 June 2013 17:09, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean

Re: Voronoi, but only on surface, no thickness

2013-06-11 Thread olivier jeannel
Great idea ! Le 11/06/2013 19:16, Renaud Bousquet a écrit : Hi, Could this one be helpful? http://www.si-community.com/community/viewtopic.php?f=19t=2262 cheers, Renaud On 11/06/2013 1:05 PM, olivier jeannel wrote: Nope, sorry can't use that. I need 1 sided poly, but thanks Adam ! Le 11/06

Polynoid again !

2013-06-12 Thread olivier jeannel
https://vimeo.com/68125501

Re: LEGO - the Movie Trailer

2013-06-19 Thread olivier jeannel
What about rendering ? Le 19/06/2013 02:03, Raffaele Fragapane a écrit : Well, trailer's out: http://www.youtube.com/watch?v=lPnY2NjSjrg Animal Logic, so layout, rigging and animation are Softimage. Still in production.

Semi OT : Real time face capture

2013-06-19 Thread olivier jeannel
Hi people, I'm consulted for a project that would involve realtime face capture. Something similar to this : http://www.faceshift.com/ I would like to know if some of you have ever worked with it and send the data in realtime in softimage. I would also like to know if there are other (nice)

Re: congrats to Jellyfish

2013-06-23 Thread olivier jeannel
Really great anticipation. All Softimage ? Le 23/06/2013 15:15, Christopher a écrit : I liked Dr.Easy, the pain that goes on in the world, this short clearly demonstrates it. ::Christopher:: great short by Shynola that Jellyfish worked on http://www.created-to-help-you.com/ a Adrian

Re: a long time ago….

2013-06-25 Thread olivier jeannel
I haven't see everything but things (technical tricks) haven't changed that much. We only have a much brute force approach I think. And by the way, what would prevent us from making our own SI Love tour movie ? Every one in big studio (Animal Logic, Passion Picture, insert name here ) Grabs a

Interesting particle collision setup in C4D

2013-06-25 Thread olivier jeannel
Interesting particle collision setup in C4D. https://vimeo.com/69029141 plus, the interface looks familiar, no ?

Re: Interesting particle collision setup in C4D

2013-06-25 Thread olivier jeannel
Ouups, finaly I think it's max, the text is not quite clear... But nice anyway. Wonder if it's possible in ice like this. Le 25/06/2013 10:09, olivier jeannel a écrit : Interesting particle collision setup in C4D. https://vimeo.com/69029141 plus, the interface looks familiar, no ?

Re: path constraint via ICE

2013-06-28 Thread olivier jeannel
I don't know the official way, but since the tangency will control the rotation on one axis, you just need to add a second Set Rotation that look UP on another axis. Like this : (Local vector set to 0, 1, 0 ) Le 28/06/2013 10:49, Morten

Re: path constraint via ICE

2013-06-28 Thread olivier jeannel
as 'Point At'  -the position difference of the upvector object position to the curve position as 'Up Vector' Cheers, edy On Fri, Jun 28, 2013 at 5:58 PM, olivier jeannel olivier.jean...@noos.fr

Re: Honda 'Hands' Commercial

2013-07-05 Thread olivier jeannel
Genial ! Le 05/07/2013 18:05, Simon Reeves a écrit : Hey everyone, Here at Analog we've just finished up working on a commercial directed by Smith Foulkes with Nexus for Honda, and I convinced the guys here to give Softimage a go ;) http://www.analogstudio.co.uk/work/honda quoting from

Re: MT Strand Extrude for 2013/2014

2013-07-11 Thread olivier jeannel
https://vimeo.com/64505408 Worth a try Le 11/07/2013 18:09, Malcolm Zaloon a écrit : Hello Guys! I´m seaching for mt strand extrude addon to work with SI 2014, this does exist? where can be downloaded? Thanks in advance. -- __ Malcolm Zaloon - Lighting TD - XSI Generalist

Re: Short introduction and a big hello.

2013-07-16 Thread olivier jeannel
Welcome to the rebellion :) Le 16/07/2013 13:49, Sebastien Sterling a écrit : Hey there Ognjen :) Always nice meeting an enthusiastic softy. nice work, thanks for sharing ! On 16 July 2013 12:11, Ognjen Vukovic ognj...@gmail.com mailto:ognj...@gmail.com wrote: Hi Chris, Thanks

Re: houdini engine

2013-07-16 Thread olivier jeannel
Speed is where Fabric Engine chines, no ? Le 16/07/2013 14:14, Stefan Kubicek a écrit : I guess theoretically you could do everything with it that Houdini can do in terms of generating and manipulating geometry, but at least judging by the video it's lack of speed is gpoing to restrict it's

Re: I can't believe there is no tutorial for Softimage on Autodesk webiste

2013-07-18 Thread olivier jeannel
Best place for tuts is here : https://vimeo.com/groups/ice Its not tuts only, but all your friends are there :-) Le 18/07/2013 14:18, Chris Chia a écrit : Hi Daniel, What Softimage areas are you looking at? Regards, Chris Sent from my iPhone On 18 Jul, 2013, at 5:43 PM, Daniel Kim

Re: MT Strand Extrude for 2013/2014

2013-07-19 Thread olivier jeannel
12/07/2013 17:15, Emilio Hernandez a écrit : Thanks for this one Olivier! I wish I had more time to get more into ICE... 2013/7/12 Malcolm Zaloon mzalo...@gmail.com mailto:mzalo...@gmail.com Perfect! And fast! Thanks for the tip Olivier! On Thu, Jul 11, 2013 at 8:02 PM, olivier

Re: I can't believe there is no tutorial for Softimage on Autodesk webiste

2013-07-21 Thread olivier jeannel
Not so long ago XSI was known because you could be up and running quickly. But ice is another story... Le 21/07/2013 20:42, Andy Moorer a écrit : I think Cinema4D is a great example of the effectiveness of spoon-feeding newbies on basic techniques that give them results. C4D has very capable

Re: OT: Vitaly Bulgarov timelapse

2013-07-22 Thread olivier jeannel
That's freaking awesome to see him work. The result are super scary ! What is he using to get those circular form ? He seems to select some ngon press something and get a perfect round circle. What is it ? Le 22/07/2013 11:26, adrian wyer a écrit : in my opinion one of the finest industrial

Re: MT Strand Extrude for 2013/2014

2013-07-23 Thread olivier jeannel
on top of the particle position, then it cannot calculate the tangent vector. The turbulize node shifts the two vectors a bit, and the tangent calculation is then validated. 2013/7/19 olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr I found a little disfunction when

Set Angular velocity

2013-07-24 Thread olivier jeannel
Hi List ! I was looking at Angular Velocity, is it possibleto set it ? (nothing wants to happen if I set it...) What I was thinking is something similar to goal (with velocity) with some damp effect. So the idea is : a particle has to reach a rotation

Re: Future of Naiad

2013-07-25 Thread olivier jeannel
men ! Le 25/07/2013 17:35, Ponthieux, Joseph G. (LARC-E1A)[LITES] a écrit : How does any plugin, module, etc, plugged into a host app, do what ICE can do, and not be platform agnostic? Seems everyone is wanting to create the next ICE, but they are only getting halfway there,

Re: Arnold Scene Viewer integrated in Softimage using Creation Platform

2013-07-25 Thread olivier jeannel
...talk about poetry in the industry. Le 24/07/2013 23:18, Raffaele Fragapane a écrit : Ultimately they didn't quite happen and got called farbs instead, but it almost happened and it stood for feathered animation render tests. I was the main promoter of course, actually had everybody sold

Re: Strands UV generation

2013-08-01 Thread olivier jeannel
https://vimeo.com/64505408 This one should work fast in the case you describe but without UVs The Polynoid one in some cases gave me good result and it has uvs http://monophyl.com/?p=1245 Le 01/08/2013 21:02, Antonin Messier a écrit : Thanks Alan, I had tried the create extrusion compound,

Re: Nike Evolution and a community thank you

2013-08-02 Thread olivier jeannel
Super movie, super story and super pluggin ! Le 02/08/2013 12:56, Leonard Koch a écrit : This was intense but fun. LK Fabric is indeed soon coming to a Softimage near you. Thanks for the write-up Andy! On Fri, Aug 2, 2013 at 12:34 PM, Vladimir Jankijevic vladi...@elefantstudios.ch

Re: Car-setup

2013-08-05 Thread olivier jeannel
What free pluggin ? Le 11/07/2013 17:07, Pingo van der Brinkloev a écrit : This is great guys. Awesome tutorial and a free plugin. How cool is that? And yes good idea about the pre blurred wheel. Cheers! Pingo On 09/07/2013, at 18.31, Andy Jones andy.jo...@gmail.com wrote: One tip is to

Re: Car-setup

2013-08-05 Thread olivier jeannel
the one from Andy Nicholas in his car rig tutorial that Jeremie Passerin linked to in his response (also first response to this thread)... http://www.andynicholas.com/?p=1549 On Mon, Aug 5, 2013 at 2:19 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr wrote

Re: Car-setup

2013-08-05 Thread olivier jeannel
:52 PM, David Barosin dbaro...@gmail.com mailto:dbaro...@gmail.com wrote: Maybe this? http://www.craftanimations.com/news/press-releases/craft-director-stuido-for-softimage On Mon, Aug 5, 2013 at 2:49 PM, olivier jeannel olivier.jean...@noos.fr mailto:olivier.jean...@noos.fr

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