On Sun, 19 Nov 2017, Aris Merchant wrote: > On Sun, Nov 19, 2017 at 4:19 PM, Reuben Staley <reuben.sta...@gmail.com> > wrote: > > 1. every player with an amount of papers less than 2 an amount of > > papers so that eir paper balance is equal to 2. > > > > [ This makes it so that impoverished players can move a little each week > > and make some proposals. ] > > I now present the Aris Asset Holding Contract (AAHC): > > {Aris CAN amend, repeal, or retitle this contract by announcement. > This contract accepts all assets. Aris can cause this contract to > transfer any asset in its possession by announcement.} > > Then I transfer all of my papers and apples to the AAHC every week. > I'm not really sure how to get around this problem without using > something along the lines of effective control (see the blue cards > rule).
Needs-based supply for the "poor" is one of the big failings of the current system, to get rid of. Just give everyone something each X, but less (e.g. 2/month, not 2/week). Even without the hole you mention, this ends the economy in terms of playing it. 2 paper/week is more than I need, you give it back when I use it, I never have to participate. Give everyone 2/month, regardless of need, and they need to budget, and then to earn more they need to participate.