On Sun, 19 Nov 2017, Aris Merchant wrote:
> On Sun, Nov 19, 2017 at 4:19 PM, Reuben Staley <reuben.sta...@gmail.com> 
> wrote:
> >       1. every player with an amount of papers less than 2 an amount of
> >          papers so that eir paper balance is equal to 2.
> >
> > [ This makes it so that impoverished players can move a little each week
> >   and make some proposals. ]
> 
> I now present the Aris Asset Holding Contract (AAHC):
> 
> {Aris CAN amend, repeal, or retitle this contract by announcement.
> This contract accepts all assets. Aris can cause this contract to
> transfer any asset in its possession by announcement.}
> 
> Then I transfer all of my papers and apples to the AAHC every week.
> I'm not really sure how to get around this problem without using
> something along the lines of effective control (see the blue cards
> rule).

Needs-based supply for the "poor" is one of the big failings of the
current system, to get rid of.  Just give everyone something each X,
but less (e.g. 2/month, not 2/week).

Even without the hole you mention, this ends the economy in terms 
of playing it.  2 paper/week is more than I need, you give it back
when I use it, I never have to participate.  Give everyone 2/month,
regardless of need, and they need to budget, and then to earn
more they need to participate.





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