On Thu, 23 Nov 2017, Aris Merchant wrote:
> On Tue, Nov 21, 2017 at 9:15 PM, Aris Merchant
> <thoughtsoflifeandligh...@gmail.com> wrote:
> >  Have you considered the advantages and disadvantages of having
> > combined vs. separate proposal and CFJ currencies? Many systems I've
> > seen separate the two. In fact The Economic System from a few years
> > back (see G.'s thesis) had three usable currencies: one for proposals,
> > one for increasing votes, and one for removing blots (I'd like a slot
> > somewhere to stick a currency for that). You may want to get something
> > like that going in your proposal, because it encourages
> > specialization. One of the problems in the draft is that only two of
> > the currencies have uses in the main game: coins and paper. That's
> > good, but it means that people are going to be focused mainly on those
> > resources. If you add 1 for CFJs (or reuse an existing one) and we add
> > one for blots, as soon as that's ready, then there will be four
> > mini-game currencies with game purposes, three specialized and one
> > general. The monthly allowance would probably give out 1 (2 max) of
> > each.
> 
> Actually, I take back what I said here. I would appreciate if the
> currencies stayed merged for now. I'm working on a secret project with
> relates to this. Trigon, I can tell you about it privately if you
> like, given that there's a significant amount of overlap.

I've given up trying to fix or work on everything because everyone has
some huge project and it feels like nobody's listening to anyone else.
After politicians, I'm just going to sit back and vote for every huge new
clashes-with-everything-else idea and enjoy the chaos.

I mean, yesterday I gave up something as simple as defining the word 
"spend" because it has to support meaning like 4 different things 
depending on context.  Better to just leave it undefined and have
everyone choose on their own what they want it to mean.

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