On Mar 10, 5:58 pm, Stoyan Damov <[email protected]> wrote: > It's not "making big money quickly" the problem. The problem is that I > can't see ANYONE making ANY money (500 - 1000 sales is the best ANY > app has done yet).
I hate to disagree again, but the top two games Jewellust and Retro Defense have over a thousand sales already. Retro Defense hit a thousand quickly, so I'd guesstimate that they're at around 2,000 now. I imagine that they're quite happy with $7000 revenue in three weeks (from one phone/carrier etc.) -- Jon --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
