On Mar 10, 5:58 pm, Stoyan Damov <[email protected]> wrote:
> It's not "making big money quickly" the problem. The problem is that I
> can't see ANYONE making ANY money (500 - 1000 sales is the best ANY
> app has done yet).

I hate to disagree again, but the top two games Jewellust and Retro
Defense have over a thousand sales already. Retro Defense hit a
thousand quickly, so I'd guesstimate that they're at around 2,000 now.
I imagine that they're quite happy with $7000 revenue in three weeks
(from one phone/carrier etc.)

--
Jon

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