On 2/16/2012 7:25 AM, Jeffrey Kesselman wrote:
 The issue here is one that sales psychologists refer to as
 "anchoring."
...
 Having started at $1.00, however, we have anchored ourselves there.

It's worse than that. The game most similar to mine on Android was FREE. Talk about anchoring. When I had a demo/paid version, 99% of the complaints I received were that That Other Game is free! How DARE they ask for money!

In general that anchor ($0.00) has come to dominate "popular" games, which means the "fremium" model is becoming the new standard. The best fremium game I've heard numbers on actually ends up making $0.85/free user, on average. Over millions of users. Not a bad deal.

Tim

--
You received this message because you are subscribed to the Google Groups "Android 
Discuss" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/android-discuss?hl=en.

Reply via email to