If you are making enough money to make your time worthwhile, then that's a 
business and congrats.  I hope it continues and/or you get far enough ahead of 
the game to cover yourself when it stops.

Fact of the matter though is that we still have no idea whether you are 
typical, very lucky, or very unlucky.  And one or two datapoints, even if you 
shared you data, cannot begin to tell us fundemental things like the total 
adressable market size.
Sent from my Verizon Wireless BlackBerry

-----Original Message-----
From: Tim Mensch <[email protected]>
Sender: [email protected]
Date: Thu, 16 Feb 2012 15:46:31 
To: <[email protected]>
Reply-To: [email protected]
Subject: Re: [android-discuss] Time to raise app prices?

On 2/16/2012 2:31 PM, Jeffrey Kesselman wrote:
>  (Windows, VHS tape, most Zynga games... the list is endless.)

Those all suffer from "network effects." The more people who use the 
successful product, the more valuable that product is.

I'm not doing Zynga-style social games. Sure there's a "tell your 
friend!" factor in the marketing of any game, but Zynga lives and 
breathes the viral-optimization angle. And as you point out, they've hit 
a wall. And other companies are dropping like flies out of the "Facebook 
game" ecosystem at this point.

I made my assumptions, and my game bore them out. Proof of nothing. But 
I'm going to keep moving forward with my plan, at least for now.

Tim

-- 
You received this message because you are subscribed to the Google Groups 
"Android Discuss" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/android-discuss?hl=en.


-- 
You received this message because you are subscribed to the Google Groups 
"Android Discuss" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to 
[email protected].
For more options, visit this group at 
http://groups.google.com/group/android-discuss?hl=en.

Reply via email to