Hi, I was wondering would it be possible to get the source code behind - http://www.closier.nl/playground/cubeprops.swf
Thanks D 2009/2/13 Anton Kulaga <[email protected]> > > Thanks > > 2009/2/13 Fabrice <[email protected]>: > > Fixed! > > http://www.closier.nl/playground/cubeprops.swf > > Fabrice > > On Feb 13, 2009, at 11:40 AM, Anton Kulaga wrote: > > > > see if things have been fixed > > > > Unfortunately, some new bugs have arrived. > > For instance, I still cannot change the width and height of the cube. > > I have mentioned about this bug earlier (when it firstly appeared in > > trunk, see > > > http://groups.google.com/group/away3d-dev/browse_thread/thread/8e1e566e9ac2a5f1 > ), > > but it is still UNFIXED! > > > > > > > > 2009/2/13 Rob Bateman <[email protected]>: > > > > Hi all > > > > If you've been wondering why we may seem to have been holding off a bit > > > > these last few days with your problems and bugfixes - it's because the > new > > > > release was being made ready for launch. Well, wait no more because the > new > > > > version has arrived! > > > > downloads already exist in the usual places at > > > > http://www.away3d.com/downloads and > > > > http://code.google.com/p/away3d/source/checkout. > > > > This release has been about two things, consolidating the existing > > > > framework, and adding new features. To those of you who have been having > > > > problems with 2.2, i urge you to check out 2.3 to see if things have been > > > > fixed! during this last development cycle we passed the 1000th revision > mark > > > > on the Away3D codebase, so congrats to all team members on a job well > done! > > > > aside from all the fixes and patches, here's some of what you can expect > to > > > > see in the new version: > > > > Frustum and nearfield clipping > > > > Object culling (using frustum calculations) > > > > Interchangeable camera lenses to allow for different types of projection > > > > All values allowed for stage properties "align" and "scaleMode" > > > > Advanced normalmap tools > > > > Bezierpatch tool for creating smooth surfaces > > > > Improved memory management > > > > Improved extrusion tools > > > > ROLL_OVER/ROLL_OUT events added to MouseEvent3D > > > > Billboard mesh objects > > > > Head over to away3d.com for a brand new demo with source code for > frustum > > > > clipping! As you will see, it is a doddle to use and a very useful > addition. > > > > More sources on some of the other features mentioned will be released as > > > > soon as possible. And finally, an update to the Flash10 branch will be > > > > occuring in the new few days, to move in line with these most recent > > > > updates. > > > > > > enjoy the new release! > > > > > > The Away3D Team > > > > > > > > -- > > > > Rob Bateman > > > > Flash Development & Consultancy > > > > [email protected] > > > > www.infiniteturtles.co.uk > > > > www.away3d.com > > > > > > >
