Hi! I am doing OK, thanks for asking :) I hope you are doing good. I don't think you need the second line of code.
I didn't know the memory would increase that much, from Rob's demo I see it stays around 430 MB..and doesn't go down, maybe worth investigating :O -Pete On Wed, Jul 1, 2009 at 9:42 AM, desgraci <[email protected]> wrote: > > hi Mr. Peter, long time no talk, how r u doing: > > ok i supose that it would be this: > > clipping = new FrustumClipping({minZ:10}); > clipping.objectCulling = true; > > i missed that out, cause i usually read the commented and it said: > > Demonstrates: > > How to use FrustumClipping and NearfieldClipping to the best effect. > How to correctively z-sort individual objects > How to use the precision property to achive perspective correct > textures > How to create a 2d collision detection system > > btw i tried it aout, without culling 48MB, and with it 256MB, going to > check the code if im doing something wrong :s -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
