ok i finished the code for test, first thing i noticed is that view.clipping.objectCulling=true;cant be set to false or it doesnt show anythig :s at least in my test.
Maybe Mr. Rob though it wouldnt be useful to turn it off, and is always set on the cliping, correct if im wrong ofc. and yes it helps a lot of the performance, if u wanna try to see it tell me ill mail u the flex project, well is an AS project so no problem running in other SW. :D Again i cant tx u enough man and the away3d team, i have tried a lot of engines, and always the best answer is found here, so, and i dont want to be rude but go to say it: SUCK THAT PV3D!!!! (try to make dae with quadrant and clipping/culling and lety me know :p)
