sorry, var sv:ScreenVertex=cam.screen (_interpPlane, _interpPlane.vertices[0]); trace((sv.vx+_view.width*.5)+""+":"+(sv.vy+_view.height*.5));
On Thu, Apr 15, 2010 at 4:49 PM, Michael Iv <[email protected]> wrote: > var sv:ScreenVertex=cam.screen (_interpPlane, _interpPlane.vertices[0]); > trace((sv.x+_view.width*.5)+""+":"+(sv.y+_view.height*.5)); > > all this runs on enter frame > > > On Thu, Apr 15, 2010 at 4:49 PM, Michael Iv <[email protected]> wrote: > >> Plane >> >> >> On Thu, Apr 15, 2010 at 4:48 PM, Fabrice3D <[email protected]> wrote: >> >>> do you pass a model that has been rendered? what is type? >>> >>> Fabrice >>> >>> On Apr 15, 2010, at 3:25 PM, Michael Iv wrote: >>> >>> Fabrice , on the same opportunity I would like to ask also why >>> ScreenVertex .vx and .vy return NaN ? >>> >>> On Thu, Apr 15, 2010 at 4:21 PM, Fabrice3D <[email protected]> wrote: >>> >>>> if you do look at Plane3D, thats correct. Y is inverted. >>>> and i i recall screen makes use of it, or at least similar plane hittest >>>> calcs. >>>> >>>> Fabrice >>>> >>>> >>>> On Apr 15, 2010, at 2:37 PM, Michael Iv wrote: >>>> >>>> It is not what the camera.screen returns . it returns vertex position X, >>>> Y , Z and i can clearly see that X and Z are right but Y is inverted. >>>> what you are talking about is unpojecting to screen . >>>> >>>> On Thu, Apr 15, 2010 at 3:33 PM, savagelook < >>>> [email protected]> wrote: >>>> >>>>> Flash's stage origin is at the top left. X & Y get larger as you move >>>>> right and down, respectively. >>>>> >>>>> On Apr 15, 5:44 am, Michael Iv <[email protected]> wrote: >>>>> > hi all , I was experimenting with getting object's vertex >>>>> camera.screen() >>>>> > coordinates . It looks that it is ok except of one thing: the Y >>>>> coords look >>>>> > flipped . Is this due to inverted nature of camera projection? or I >>>>> am >>>>> > missing something . >>>>> > >>>>> > -- >>>>> > Michael Ivanov ,Programmer >>>>> > Neurotech Solutions Ltd. >>>>> > Flex|Air |3D|Unity|www.neurotechresearch.com >>>>> > Tel:054-4962254 >>>>> > [email protected] >>>>> > [email protected] >>>>> >>>>> >>>>> -- >>>>> To unsubscribe, reply using "remove me" as the subject. >>>>> >>>> >>>> >>>> >>>> -- >>>> Michael Ivanov ,Programmer >>>> Neurotech Solutions Ltd. >>>> Flex|Air |3D|Unity| >>>> www.neurotechresearch.com >>>> Tel:054-4962254 >>>> [email protected] >>>> [email protected] >>>> >>>> >>>> >>> >>> >>> -- >>> Michael Ivanov ,Programmer >>> Neurotech Solutions Ltd. >>> Flex|Air |3D|Unity| >>> www.neurotechresearch.com >>> Tel:054-4962254 >>> [email protected] >>> [email protected] >>> >>> >>> >> >> >> -- >> Michael Ivanov ,Programmer >> Neurotech Solutions Ltd. >> Flex|Air |3D|Unity| >> www.neurotechresearch.com >> Tel:054-4962254 >> [email protected] >> [email protected] >> >> > > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity| > www.neurotechresearch.com > Tel:054-4962254 > [email protected] > [email protected] > > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com Tel:054-4962254 [email protected] [email protected]
