i uploaded the model as bunker.rar
On 14 Май, 11:53, toshmosh <[email protected]> wrote: > thanks it is clearer now.I have a problem with loading the awd.I saw > the example at the front page of away3d and used the code > > _tree = BSPTree(AWData.parse(new BSPFile(), {customPath:"../assets/ > ogre_house_awd"})); > scene.addChild(_tree); > _tree.usePVS = true; > > but it gaves me blank screen and nothing is loaded.The awd is > successfully loaded in prefab.Also if i use the whole source code for > the bsp/psv example and just substitute the tunnels with my model > again it gaves me blank screen. > Also if i use > awd_loader = AWData.load("../assets/ogre_house_awd/ogre_house.awd"); > _tree_mesh = awd_loader.handle; // _tree_mesh is Object3D > scene.addChild(_tree_mesh); > everything is loaded. > Am i doing something wrong? And which of the two ways to use? > > On 14 Май, 11:12, Michael Iv <[email protected]> wrote: > > > > > BSP is not a simple term to explain . This stands for Binary Space > > partitioning and used for geometry depth sorting in the 3d games . How it > > works ? Go to Wikipedia . > > > On Fri, May 14, 2010 at 11:06 AM, toshmosh <[email protected]> wrote: > > > and also what is PVS? > > > > On 14 Май, 10:29, toshmosh <[email protected]> wrote: > > > > I am sorry, but what is BSP? > > > > > On 14 Май, 01:07, Fabrice3D <[email protected]> wrote: > > > > > > awd = away data : nothing but what Away needs > > > > > > same file works in away3d, f9 and 10, and awayLite > > > > > works in 2,3/3.3 2.4/3.4 and latest and will continue be backwards > > > compatible as much as we can. > > > > > > generated either by Away3D code with no embeds > > > > > or from Prefab3D with embeds. > > > > > > Avantage is often smaller file size, all respect of away scene, which > > > is not the case with Obj for instance. > > > > > 3ds can be smaller depending cases. > > > > > > awd can hold BSP > > > > > native primitives > > > > > and very soon animations > > > > > also can be reedited in Prefab3D > > > > > > In the video, Prefab generates the data and outputs both a class+awd > > > > > the class embeds the awd. > > > > > > Fabrice > > > > > > On May 13, 2010, at 7:23 PM, toshmosh wrote: > > > > > > > and also which are the advantages of awd in comparision with .obj or > > > . > > > > > > 3ds for instance > > > > > > > On 13 Май, 20:20, toshmosh <[email protected]> wrote: > > > > > >> Hi!I am wondering how .awd files are created? At the front page of > > > > > >> away3d there is video, but they open the awd directly. > > > -- > > Michael Ivanov ,Programmer > > Neurotech Solutions Ltd. > > Flex|Air |3D|Unity|www.neurotechresearch.com > > Tel:054-4962254 > > [email protected] > > [email protected]
