Broomstick using OBJ with MTL full source and example at: http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=5&subindex=1&aid=277
D On 4 April 2011 14:34, babeuf <[email protected]> wrote: > Hi, > > I'm still experiencing this MTL issue with latest svn revision, using > the same OBJ as Jahiro. > > I've uploaded my source code in comments of the issue : > http://code.google.com/p/away3d/issues/detail?id=151 > > > Am I the only one to have this issue ? Am I doing something wrong or > is it just back in town ? > > Thanks for the hard work ! > > > On 15 mar, 13:55, Fabrice3D <[email protected]> wrote: > > Just uploaded ObjParser fix, files provided that were failing previously > to load/having correct textures are now displayed correctly > > > > Fabrice > > > > On Mar 14, 2011, at 10:24 AM, Jahiro wrote: > > > > > > > > > Hi Fabrice, > > > > > FYI - tested your fix for the AWD1 Parser - works great! > > > > > On Mar 14, 2:46 pm, Jahiro <[email protected]> wrote: > > >> Great, thanks Fabrice - let me know if you need any more information > > >> on theOBJissue. Happy to help if I can. > > > > >> I'll test out the AWD fix tonight. > > > > >> On Mar 14, 3:43 am, Fabrice3D <[email protected]> wrote: > > > > >>> oh sorry, I see you've uploaded sources with your report... testing > now. thx > > > > >>> Fabrice > > > > >>> On Mar 13, 2011, at 1:58 PM, Jahiro wrote: > > > > >>>> Hi Away3D Team, > > > > >>>> Thanks for your awesome work onBroomstick- so inspiring to see the > > >>>> demos! :) > > > > >>>> I've been asked to put together a Molehill/Away3D demo for my > company > > >>>> and I need to load in an environment from Maya. > > > > >>>> I've tried using bothOBJand AWD formats - both result in run time > > >>>> errors. > > > > >>>> From what I can see, theOBJfile fails due to material mapping issues > > >>>> (i.e the mesh loads ok, but the materials from the *.mtlfile cause > > >>>> errors) and the AWD file fails during parsing. > > > > >>>> I've created issues in GoogleCode for bothOBJand AWD issues and have > > >>>> attached demo projects so you can reproduce the error: > > >>>>http://code.google.com/p/away3d/issues/detail?id=151 > > >>>>http://code.google.com/p/away3d/issues/detail?id=152 > > > > >>>> Is this the best place to create issues? Let me know if I should put > > >>>> them on GIT instead. > > > > >>>> If anyone has any pointers on how to fix these issues, I'd be happy > to > > >>>> try and fix and submit a patch - just not sure where to start. > > > > >>>> Many thanks, > > >>>> -Jahiro- Masquer le texte des messages précédents - > > > > - Afficher le texte des messages précédents -
