Broomstick using OBJ with MTL full source and example at:
http://www.allforthecode.co.uk/aftc/forum/user/modules/forum/article.php?index=5&subindex=1&aid=277


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On 4 April 2011 14:34, babeuf <[email protected]> wrote:

> Hi,
>
> I'm still experiencing this MTL issue with latest svn revision, using
> the same OBJ as Jahiro.
>
> I've uploaded my source code in comments of the issue :
> http://code.google.com/p/away3d/issues/detail?id=151
>
>
> Am I the only one to have this issue ? Am I doing something wrong or
> is it just back in town ?
>
> Thanks for the hard work !
>
>
> On 15 mar, 13:55, Fabrice3D <[email protected]> wrote:
> > Just uploaded ObjParser fix, files provided that were failing previously
> to load/having correct textures are now displayed correctly
> >
> > Fabrice
> >
> > On Mar 14, 2011, at 10:24 AM, Jahiro wrote:
> >
> >
> >
> > > Hi Fabrice,
> >
> > > FYI - tested your fix for the AWD1 Parser - works great!
> >
> > > On Mar 14, 2:46 pm, Jahiro <[email protected]> wrote:
> > >> Great, thanks Fabrice - let me know if you need any more information
> > >> on theOBJissue. Happy to help if I can.
> >
> > >> I'll test out the AWD fix tonight.
> >
> > >> On Mar 14, 3:43 am, Fabrice3D <[email protected]> wrote:
> >
> > >>> oh sorry, I see you've uploaded sources with your report... testing
> now. thx
> >
> > >>> Fabrice
> >
> > >>> On Mar 13, 2011, at 1:58 PM, Jahiro wrote:
> >
> > >>>> Hi Away3D Team,
> >
> > >>>> Thanks for your awesome work onBroomstick- so inspiring to see the
> > >>>> demos! :)
> >
> > >>>> I've been asked to put together a Molehill/Away3D demo for my
> company
> > >>>> and I need to load in an environment from Maya.
> >
> > >>>> I've tried using bothOBJand AWD formats - both result in run time
> > >>>> errors.
> >
> > >>>> From what I can see, theOBJfile fails due to material mapping issues
> > >>>> (i.e the mesh loads ok, but the materials from the *.mtlfile cause
> > >>>> errors) and the AWD file fails during parsing.
> >
> > >>>> I've created issues in GoogleCode for bothOBJand AWD issues and have
> > >>>> attached demo projects so you can reproduce the error:
> > >>>>http://code.google.com/p/away3d/issues/detail?id=151
> > >>>>http://code.google.com/p/away3d/issues/detail?id=152
> >
> > >>>> Is this the best place to create issues? Let me know if I should put
> > >>>> them on GIT instead.
> >
> > >>>> If anyone has any pointers on how to fix these issues, I'd be happy
> to
> > >>>> try and fix and submit a patch - just not sure where to start.
> >
> > >>>> Many thanks,
> > >>>> -Jahiro- Masquer le texte des messages précédents -
> >
> > - Afficher le texte des messages précédents -

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