nobodu have an hint for me?

On Apr 4, 12:42 pm, mastrobardo <[email protected]> wrote:
> Hi all , i have a problem with the path duplicator class.
>
> i have a collada (embed) i load and add to the scene so:
>
> var sign:Mesh = Collada.parse(Embed.SIGN, { scaling:10000} );
> sign.material = new BitmapMaterial(Embed.SIGN_TEXTURE );
> _view.scene.addChild(sign);
>
> everything is fine.
>
> i want to duplicate it along a path , so:
>
> var aPath:Array = [new Vector3D(738*200 ,200, 78 *200),
>                                                 new Vector3D(775*200 , 200, 
> 110 *200),
>                                                 new Vector3D(795*200 , 200, 
> 165*200 ),
>                                                 new Vector3D(789*200 , 200, 
> 227 *200),
>                                                 new Vector3D(752*200 , 200, 
> 275*200 ),
>                                                 new Vector3D(698*200 ,200, 
> 301*200 )]
>
> var pathPoint:Path = new Path(aPath);
> pathDuplicator = new PathDuplicator(pathPoint , sign, null, null,
> { scaling:1, aligntopath:true, recenter:true, material:new
> BitmapMaterial(Embed.SIGN_TEXTURE ) } );
> _view.scene.addChild(pathDuplicator);
>
> nothing happens.
> Tryng to cast the Collada as an ObjectContainer3d , and duplicating
> the first children of the .children array , duplicates not the model ,
> but a cube with the texture mapped on each face.
>
> Im doing something wrong?

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