im not using awd(cant' install nothing at work) , but adding it to the scene directly dont cause problems. i uploaded the file here: http://www.e3beta.it/creativita/Collada.zip , if some nice person want to make a test ;) , but really dont think the problem come from the file. ALso , the loader cube appearing when i add sign.children[0] , also if textures and the collada itself are embedded is strange.
The collada is actually prepared from an external studio , we made some work togheter(altough not with away , its the first project for me) and never experienced this problem. On Apr 4, 4:05 pm, Fabrice3D <[email protected]> wrote: > at first sight it should work. but are you sure the sign mesh is ok? > if you add it to scene you see it or if you for the sake of testing drop this > collada in prefab, does it load? if yes replace your code with an output awd > or a class from prefab. > > Fabrice > > On Apr 4, 2011, at 3:58 PM, mastrobardo wrote: > > > nobodu have an hint for me? > > > On Apr 4, 12:42 pm, mastrobardo <[email protected]> wrote: > >> Hi all , i have a problem with the path duplicator class. > > >> i have a collada (embed) i load and add to the scene so: > > >> var sign:Mesh = Collada.parse(Embed.SIGN, { scaling:10000} ); > >> sign.material = new BitmapMaterial(Embed.SIGN_TEXTURE ); > >> _view.scene.addChild(sign); > > >> everything is fine. > > >> i want to duplicate it along a path , so: > > >> var aPath:Array = [new Vector3D(738*200 ,200, 78 *200), > >> new Vector3D(775*200 , > >> 200, 110 *200), > >> new Vector3D(795*200 , > >> 200, 165*200 ), > >> new Vector3D(789*200 , > >> 200, 227 *200), > >> new Vector3D(752*200 , > >> 200, 275*200 ), > >> new Vector3D(698*200 ,200, > >> 301*200 )] > > >> var pathPoint:Path = new Path(aPath); > >> pathDuplicator = new PathDuplicator(pathPoint , sign, null, null, > >> { scaling:1, aligntopath:true, recenter:true, material:new > >> BitmapMaterial(Embed.SIGN_TEXTURE ) } ); > >> _view.scene.addChild(pathDuplicator); > > >> nothing happens. > >> Tryng to cast the Collada as an ObjectContainer3d , and duplicating > >> the first children of the .children array , duplicates not the model , > >> but a cube with the texture mapped on each face. > > >> Im doing something wrong? > >
