But, alter aeon supports the mud sounc protocl, so I don't understand
why mushz fiddles around with sound packs, just download the sounds from
the mud itself, that's what they're for. I did notice that muzhZ doesn't
play the sounds alteraeon has in their MSP support, and I was puzzled as
to why this was. There's actually no need for it, alteraeon has a
complete set of sounds you can get quite nicely from the Mud Sound
Protocol, so bringing in sounds from other sources is just plain silly.
On 6/12/2018 10:49 AM, dark wrote:
@travis, not all mud SOUNDPACKS work by msp, actually comparatively
few of them do, only classic six dragons and materiamagica I believe.
A lot of muds with pre build soundpacks make those soundpacks for!
specific clients, by having a set of scripts for the client along with
sounds that can be downloaded. the scripts then essentially command
the client to play a sound everytime some text is sent from the mud
server.
This is how mushZ for alteraeon works. this isn't a criticism, mushZ
is an awesome piece of work, but equally its why MushZ won't work with
any other client but mushclient, why it needs auto updating through
the client rather than through the mud itself or the alteraeon
website, and why updates to the client often are made after updates to
the game, EG if a new spell or ability is introduced it usually takes
a while before it gets a sound.
This is also why most of the sounds and music in MushZ actually come
from other games and different places.
All the best,
Dark.
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