Muddle? I’ve never heard of that before. Tintin-alteraeon is at: https://github.com/stormdragon2976/tintin-alteraeon
> On Jun 15, 2018, at 8:41 PM, Travis Siegel <[email protected]> wrote: > > What the hecek is tintin alter aeon? I never heard of it. As far as I know, > tintin doesn't support MSP, and I've been using it for years. Of course, > I've also been using muddle for years too, and my first experience with MSP > was when I hacked muddle to add the MSP protocol, since it doesn't support it > by default. It worked fairly well (until I tried to streamline my code, then > I broke it, then my computer crashed, and I lost the code, so I can't fix it > now. Might go ahead and rewrite it from scratch again though, just because I > liked it so much. :) > > > On 6/15/2018 3:16 PM, john wrote: >> Yes, for the most part. There are some additional sounds, but from my >> limited testing, tintin-alteraeon is heavily based on msp. >> >> -------------------------------------------------- >> From: "Devin Prater" <[email protected] <mailto:[email protected]>> >> Sent: Friday, June 15, 2018 14:26 >> To: <[email protected] <mailto:[email protected]>> >> Subject: Re: [blind-gamers] Help with muds. >> >> Is MSP what Tintin-alteraeon uses? If so, the sounds are definitely not >> close to what Mush-Z gives. >> >>> On Jun 15, 2018, at 1:22 PM, Travis Siegel <[email protected]> wrote: >>> >>> I'm pretty sure MSP was out way before mushZ existed. It's been around >>> for many years, mushZ has too, but I'd be willing to wager MSP existed >>> before mushZ. >>> >>> Doing a quick search on the MSP protocol, I find the documentation >>> explaining how it works, and at the end of the file, it says it was last >>> updated on July 25 2001. That would indicate that it existed even before >>> that, and I'd be willing to bet that mushZ didn't exist in 2001, so no, >>> msp did not exist after mushz, it's the other way around. >>> >>> But, just for reference, if anyone has the opportunity to use the Mud >>> Sound Protocol on alter aeon, you should definitely use it, it's >>> absolutely amazing, and the soundpacks for mushZ pale in comparison in my >>> opinion. >>> >>> >>> On 6/15/2018 11:52 AM, john wrote: >>>> Sound quality and distinguishability, in many cases. >>>> Consider, for example, the MSP combat sounds. It would be impossible to >>>> use >>>> those to determine damage type being dealt, especially in high-intensity >>>> situations. >>>> There are certainly a few MSP sounds suitable for inclusion in Mush-z. >>>> However, you need a very different set of standards when building >>>> something >>>> that's entirely sound based, as opposed to having sound as an add-on >>>> capability. Mush-z builds a world in sound. Msp is a nice feature in an >>>> existing one built of text. >>>> Also, MSP came after Mush-z, as far as I know. >>>> >>>> >>>> -------------------------------------------------- >>>> From: "Travis Siegel" <[email protected]> >>>> Sent: Friday, June 15, 2018 11:13 >>>> To: <[email protected]> >>>> Subject: Re: [blind-gamers] Help with muds. >>>> >>>> But, alter aeon supports the mud sounc protocl, so I don't understand >>>> why mushz fiddles around with sound packs, just download the sounds from >>>> the mud itself, that's what they're for. I did notice that muzhZ doesn't >>>> play the sounds alteraeon has in their MSP support, and I was puzzled as >>>> to why this was. There's actually no need for it, alteraeon has a >>>> complete set of sounds you can get quite nicely from the Mud Sound >>>> Protocol, so bringing in sounds from other sources is just plain silly. >>>> >>>> >>>> On 6/12/2018 10:49 AM, dark wrote: >>>>> @travis, not all mud SOUNDPACKS work by msp, actually comparatively >>>>> few of them do, only classic six dragons and materiamagica I believe. >>>>> >>>>> A lot of muds with pre build soundpacks make those soundpacks for! >>>>> specific clients, by having a set of scripts for the client along with >>>>> sounds that can be downloaded. the scripts then essentially command >>>>> the client to play a sound everytime some text is sent from the mud >>>>> server. >>>>> >>>>> This is how mushZ for alteraeon works. this isn't a criticism, mushZ >>>>> is an awesome piece of work, but equally its why MushZ won't work with >>>>> any other client but mushclient, why it needs auto updating through >>>>> the client rather than through the mud itself or the alteraeon >>>>> website, and why updates to the client often are made after updates to >>>>> the game, EG if a new spell or ability is introduced it usually takes >>>>> a while before it gets a sound. >>>>> >>>>> This is also why most of the sounds and music in MushZ actually come >>>>> from other games and different places. >>>>> All the best, >>>>> >>>>> Dark. >>>>> >>>>> >>>>> >>>>> >>>> >>>> >>>> >>>> >>>> >>> >>> >>> >>> >> >> >> >> >> > > > > -=-=-=-=-=-=-=-=-=-=-=- Groups.io Links: You receive all messages sent to this group. View/Reply Online (#119358): https://groups.io/g/blind-gamers/message/119358 Mute This Topic: https://groups.io/mt/21957478/21656 Group Owner: [email protected] Unsubscribe: https://groups.io/g/blind-gamers/leave/607459/1071380848/xyzzy [[email protected]] -=-=-=-=-=-=-=-=-=-=-=-
