On Jun 15, 2018, at 1:22 PM, Travis Siegel <[email protected]> wrote:
I'm pretty sure MSP was out way before mushZ existed. It's been around
for many years, mushZ has too, but I'd be willing to wager MSP existed
before mushZ.
Doing a quick search on the MSP protocol, I find the documentation
explaining how it works, and at the end of the file, it says it was
last
updated on July 25 2001. That would indicate that it existed even
before
that, and I'd be willing to bet that mushZ didn't exist in 2001, so no,
msp did not exist after mushz, it's the other way around.
But, just for reference, if anyone has the opportunity to use the Mud
Sound Protocol on alter aeon, you should definitely use it, it's
absolutely amazing, and the soundpacks for mushZ pale in comparison
in my
opinion.
On 6/15/2018 11:52 AM, john wrote:
Sound quality and distinguishability, in many cases.
Consider, for example, the MSP combat sounds. It would be
impossible to
use
those to determine damage type being dealt, especially in
high-intensity
situations.
There are certainly a few MSP sounds suitable for inclusion in Mush-z.
However, you need a very different set of standards when building
something
that's entirely sound based, as opposed to having sound as an add-on
capability. Mush-z builds a world in sound. Msp is a nice feature
in an
existing one built of text.
Also, MSP came after Mush-z, as far as I know.
--------------------------------------------------
From: "Travis Siegel" <[email protected]>
Sent: Friday, June 15, 2018 11:13
To: <[email protected]>
Subject: Re: [blind-gamers] Help with muds.
But, alter aeon supports the mud sounc protocl, so I don't understand
why mushz fiddles around with sound packs, just download the
sounds from
the mud itself, that's what they're for. I did notice that muzhZ
doesn't
play the sounds alteraeon has in their MSP support, and I was
puzzled as
to why this was. There's actually no need for it, alteraeon has a
complete set of sounds you can get quite nicely from the Mud Sound
Protocol, so bringing in sounds from other sources is just plain
silly.
On 6/12/2018 10:49 AM, dark wrote:
@travis, not all mud SOUNDPACKS work by msp, actually comparatively
few of them do, only classic six dragons and materiamagica I believe.
A lot of muds with pre build soundpacks make those soundpacks for!
specific clients, by having a set of scripts for the client along
with
sounds that can be downloaded. the scripts then essentially command
the client to play a sound everytime some text is sent from the mud
server.
This is how mushZ for alteraeon works. this isn't a criticism, mushZ
is an awesome piece of work, but equally its why MushZ won't work
with
any other client but mushclient, why it needs auto updating through
the client rather than through the mud itself or the alteraeon
website, and why updates to the client often are made after
updates to
the game, EG if a new spell or ability is introduced it usually takes
a while before it gets a sound.
This is also why most of the sounds and music in MushZ actually come
from other games and different places.
All the best,
Dark.