Hi Thomas,
Thank you so much for the vb.net help.
go ahead and send me your address, or po box were you want those books sent 
and I should be able to get them to you in a few weeks.

I am glad you mentioned the turn based versus real time question.
My personal vote is turn based, but that is a bias.
There is  a very successful series of dungeons and dragons games for the 
sighted. It is called baldur's gate by interplay. It was ahead of it's time 
when it came out. It involved a large area of land, divided into square 
sections and each section had some kind of terrain and B story adventure of 
some sort which ranged from  helping a chicken turn back into a man, to 
raiding a pirates treasure cave to investigating the underground tunnels of 
large insect creatures to rescue a small child.
Along the way the characters you made, about four to six if I remember 
right, would be involved in the A story adventure, which involved finding 
the big bad and killing him.
Anyway, the combat systme was interesting. While you adventured around in 
real time, walking about and such, when a monster approached you could press 
the space bar and pause the game. While paused you could change where your 
characters would move, you could choose spells and target them, you could 
change weapons drink potions etc and so forth. Then when you unpaused, all 
the action would unfold.
This might not work in a accesible game, but I thought I should mention it, 
to give you an idea of the possibilities.
allan

----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Wednesday, January 18, 2006 11:49 AM
Subject: Re: audyssey: Roll Playing Games.


> Hi, allan.
> The free VB .net is VB .net Express and I am sure you canfind it on
> Microsoft.com somewhere. They also have C++ and C# .net Express
> versions. Although, they are much more limited than buying the Standard
> or Pro versions.
> The standard VB .net is like $99.00. If you go for the pro sweit called
> Visual Studio then you are looking at $600.00. Obviously, the Pro and
> Enterprise versions ae for serious developers like myself where I use
> most of what is offered by the complete VS .net IDE. For new programmers
> it is best to practice with Express and if you like it go for Standard.
> As for a computerised RPG game that is my end goal. Although, i know it
> will differ in some aspects from a ordinary RPG. For example, i am not
> sure if the RPG will be in real time, or if it should be completely turn
> based If it is realtime then it certainly would be more action oriented,
> but there is nothing wrong with turned based play either..
> As for the manuals please send them along. Anything that will give me an
> edge will be useful.
> I am put in the situation where I need to know how o dm a game and play
> the adventure. Obviously, I am going to give the game the ability to dm
> the game, but I need to know how to do it to convert that to an AI.
>
>
>
>
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