not to mention in their hair, nose, and skin, lol. That is a good point as well. Although I think that they are very similar, the track I used to go to was a quarter mile, and was alot like a paved surface, it had a groove and everything. But I do remember people driving over the edge because they couldn't get their car to swing(slide) aroudn the corners, that would be so funny. But I also remember on rainy weeks, the piles of water and mud that people would inevitably find themselves in before the race was over. ----- Original Message ----- From: "Gary Whittington" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, March 23, 2006 11:31 PM Subject: Re: Raceway was Re: audyssey: Monty audio environment.
> Yeah, there's no drafting, but this is an element where the car is much > looser, racing on wet clay. The surface of the track changes during the > race quickly to a softw slower tracktion , to a dry surface where the > speed > is higher and becomes like racing on ice. The surface changes from the > weather conditions , the number of laps completed, and the number of cars > racing. MOre could be inputting, but just these would be enough to have a > dirt track fan want to race on a clay track. Saying there is not much > different is way wrong. There is a lot of difference. Just going into > the > curves. ON asphalt you drive them them on clay you swing your your race > car > through. This takes the where the driver needs to time the swing the > backend of the car. The backend of the car needs to rothate faster to > the > right then the left side tire that is the pivet where all the weight is > being forced down on, to make the the race car do a about face through the > turn.. This would be the Phycs for a quarter mile .. Bigger tracks less > swing is need, but more like a slide through the turns. If you try to > drive > through or race through clay turns. Smiles you musht likey end up over > the > wall. remember seeing that plenty of times. > > asphalt tracks do have there aspects as well. They do get a groove > created > during a race. NOt like road caurses. But grooves has to be a big part > of > of build tracks. When cars run high they get in to the not so clear > surface. That is area is called the ruffs, the rumps, the nails. Smiles > loved that one. Many names for this as well as the Groove. But even Clay > tracks will devlop same areas during a race. For the groove on clay is a > nice clean surface for racing. The ruffs is no place you what your car to > go into. There will be mounds of mud and ruts and ponds of water. When a > car enter this stuff its almost impossible to drive out of with your car > bounceing spashing and being shaked apart. > > Smiles, Hope you can see why Clay fans love there dirt track racing. The > dirt is in their blood. > Crash > ----- Original Message ----- > From: "Thomas Ward" <[EMAIL PROTECTED]> > To: <[email protected]> > Sent: Thursday, March 23, 2006 8:05 PM > Subject: Re: Raceway was Re: audyssey: Monty audio environment. > > >> Hi, >> I don't know. When you get down to it the only difference between a dirt >> track and a paved one would be the sound effects used.You of course >> could use some ff feedback to change the feel of the road, but beyond >> that it is nothing to play an extra track. >> >> >> >> Richard Bennett wrote: >>> that is an awesome idea I like that better, but how about for a bonus >>> having >>> the dirt track race track open or unlock it just to play that track >>> when you >>> want to race on it? Would that be harder to write? I'm just curious, >>> since I >>> am new to game programming >> >> >> >> to leave send a blank Email to: [EMAIL PROTECTED] >> You can contact the list owners/moderators by Emailing >> [EMAIL PROTECTED] >> to go nomail send a blank message to: [EMAIL PROTECTED] >> change "nomail" to "normal" to resume messages. >> Yahoo! Groups Links >> >> >> >> >> >> > > > > to leave send a blank Email to: [EMAIL PROTECTED] > You can contact the list owners/moderators by Emailing > [EMAIL PROTECTED] > to go nomail send a blank message to: [EMAIL PROTECTED] > change "nomail" to "normal" to resume messages. > Yahoo! Groups Links > > > > > > > > > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.1.385 / Virus Database: 268.3.0/290 - Release Date: 3/23/2006 > > to leave send a blank Email to: [EMAIL PROTECTED] You can contact the list owners/moderators by Emailing [EMAIL PROTECTED] to go nomail send a blank message to: [EMAIL PROTECTED] change "nomail" to "normal" to resume messages. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/blindgamers/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
