On Mon, Oct 13, 2008 at 3:09 PM, Altefcat <[EMAIL PROTECTED]> wrote:
>
> Hello,
>
> I am more a Pygame guy, but cocos2d hardware acceleration and effects
> are very pleasant to me. But how can I add a modern GUI to some
> cocos2d core code, are there any examples?

there is the open question of embeding a pyglet application inside a
gtk/qt/whatever window. Id love to see an example of this.

what we have is menus (see doc), text entry (see tetrico sample game)
and i you can take a look to some mouseover + select + drag stuff at
"gauchito gil vs the devil" (see ui.py at: http://pyweek.org/e/0AI/)

is there anything in particular you are trying to build?

Lucio.

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