On Mon, Oct 13, 2008 at 7:18 PM, Lucio Torre <[EMAIL PROTECTED]> wrote: > http://pyui.sourceforge.net/ seems to support different rendering backends.
And from that architecture diagram it seems that it already have a OpenGL backend, so it would only be a matter of implementing a PyUILayer for Cocos, hopefully :) -- Kao Cardoso Félix Página pessoal: http://www.inf.ufrgs.br/~kcfelix Blog: http://kaofelix.blogspot.com --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "cocos2d discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/cocos-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
