On Mon, Oct 13, 2008 at 5:01 PM, Kao Cardoso Felix <[EMAIL PROTECTED]> wrote:
>
> I'm working on a simple editor to 2D physics objects and I'm
> implementing my own ad-hoc gui widgets classes. Right now I have only
> a TextButton and a ImageButton with click and toggle behaviour
> supported.
>
> Probably I will make some other widgets to use on my editor and I was
> wondering if would be desirable to have a cocos.gui package. I don't
> know if I would have time to produce anything useable very soon, but
> if you would want something like that it would be an incentive to
> organize my code better :)
>

gui is a reasonable feature for cocos, but i dont think that going for
a full toolkit implementation is a good idea. maybe it is, but i think
that going that way and not reaching the goal 100% may leave us with
something not really usable. maybe theres something in the middle that
can be done.

but if you are doing something, yes. think about adding it.

Lucio.

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