Thanks, I’ll be watching.  Are there any changes in the availability of 
desktop and JavaScript builds?

On Sunday, March 14, 2021 at 7:11:33 PM UTC-7 Shai Almog wrote:

> I specifically wrote that we made it simpler in the upcoming maven build. 
> You would be able to convert your ant project to maven and it would be 
> easier to use Codename One without the build servers in that case. 
>
> On Sunday, March 14, 2021 at 8:56:27 PM UTC+2 [email protected] wrote:
>
>> I haven't tried the exercise for android, but for IOS I had to study your 
>> source code and cobble together 
>> a very obscure invocation of the code generator.  If it were friendly, 
>> there would be a "generate source code for Android"
>> option, right beside the "send build" option.
>>
>> Of course, I'm disappointed that codename1 isn't arranged specifically 
>> for my benefit, but I understand
>> your need to have a viable business.
>>
>> On Saturday, March 13, 2021 at 7:05:21 PM UTC-8 Shai Almog wrote:
>>
>>> Did you read what I said?
>>> Going from the generated sources to the finished version isn't too hard. 
>>> You just open them in xcode or in Android Studio and press Play.
>>>
>>> On Saturday, March 13, 2021 at 7:09:59 AM UTC+2 [email protected] 
>>> wrote:
>>>
>>>> It's true you "can" build, but there's no decent interface to do so, 
>>>> and there's no script to go from
>>>> producing the sources to a finished apk.  Your build servers are very 
>>>> convenient, but you don't
>>>> make that functionality available standalone.
>>>>
>>>> On Friday, March 12, 2021 at 8:44:48 PM UTC-8 Shai Almog wrote:
>>>>
>>>>> You can use the source code to build and always could. Apps like our 
>>>>> Uber clone etc. fit well under the 1mb base limit before the increase we 
>>>>> did a couple of years ago.
>>>>> Also the new Maven build will make building offline easier in the free 
>>>>> tier. It will also include a partial desktop target (jar executable) not 
>>>>> the full installer we have in the server based build which is more 
>>>>> challenging but pretty much enough for that.
>>>>> On Friday, March 12, 2021 at 8:23:55 PM UTC+2 [email protected] 
>>>>> wrote:
>>>>>
>>>>>> I think you overestimate the utility of the free tier; and your 
>>>>>> partition of capabilities into the
>>>>>> basic and premium tiers is barely tolerable.  I'd love to make more 
>>>>>> use of codename1 and
>>>>>> less use of your build servers if you made that possible: but you 
>>>>>> have boxed desktop, javascript,
>>>>>> and offline builds into premium pricing tiers.
>>>>>>
>>>>>> On Wednesday, March 10, 2021 at 7:30:03 PM UTC-8 Shai Almog wrote:
>>>>>>
>>>>>>> Do you mean the Xamarin one?
>>>>>>> That's not an emulator/simulator. Anyway, we don't have plans for 
>>>>>>> that flow and don't have the resources to pick it up.
>>>>>>>
>>>>>>> On Wednesday, March 10, 2021 at 11:17:20 AM UTC+2 P5music wrote:
>>>>>>>
>>>>>>>> Update:
>>>>>>>> please also read my previous post and the new thread
>>>>>>>> About the "Send build to iOS Simulator" choice (google.com) 
>>>>>>>> <https://groups.google.com/g/codenameone-discussions/c/HzBs2PICk_Y>
>>>>>>>>
>>>>>>>>
>>>>>>>> Il giorno mercoledì 10 marzo 2021 alle 08:00:54 UTC+1 P5music ha 
>>>>>>>> scritto:
>>>>>>>>
>>>>>>>>> As you can read in the above comments, I clearly said that a 
>>>>>>>>> Microsoft iOS simulator is available
>>>>>>>>> where I think it is possible to load and run the .app file as it 
>>>>>>>>> is on the Mac and the iOS simulator.
>>>>>>>>>
>>>>>>>>> Regards
>>>>>>>>>
>>>>>>>>> Il giorno mercoledì 10 marzo 2021 alle 04:25:50 UTC+1 Shai Almog 
>>>>>>>>> ha scritto:
>>>>>>>>>
>>>>>>>>>> How would you run the iOS simulator without a Mac?
>>>>>>>>>> What's the purpose of doing this?
>>>>>>>>>> You have include source which lets you run in the iOS simulator 
>>>>>>>>>> and debug there: 
>>>>>>>>>> https://www.codenameone.com/how-do-i---use-the-include-sources-feature-to-debug-the-native-code-on-iosandroid-etc.html
>>>>>>>>>>
>>>>>>>>>> On Tuesday, March 9, 2021 at 9:43:46 AM UTC+2 P5music wrote:
>>>>>>>>>>
>>>>>>>>>>> Yes it is not the original question but
>>>>>>>>>>> I am saying to create a new CN menu entry "Send build to iOS 
>>>>>>>>>>> simulator".
>>>>>>>>>>> It's matter of having a new command-line compilation script and 
>>>>>>>>>>> let the user download the product that is compatible with the iOS 
>>>>>>>>>>> simulators.
>>>>>>>>>>> Regards
>>>>>>>>>>>
>>>>>>>>>>> Il giorno martedì 9 marzo 2021 alle 03:49:33 UTC+1 Shai Almog ha 
>>>>>>>>>>> scritto:
>>>>>>>>>>>
>>>>>>>>>>>> iOS simulator is a completely different target and an x86 
>>>>>>>>>>>> platform. I don't understand what you're trying to do.
>>>>>>>>>>>>
>>>>>>>>>>>> On Monday, March 8, 2021 at 10:13:13 AM UTC+2 P5music wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> Ok the ipa is a zip of an app.
>>>>>>>>>>>>> Now let's deal with what I asked:
>>>>>>>>>>>>> Is it possible that inside it there is an .app file,
>>>>>>>>>>>>> that is
>>>>>>>>>>>>> that kind of file that is runnable inside the iOS simulators
>>>>>>>>>>>>> like XCode iOS simulator (Mac OS) or Microsoft iOS Simulator 
>>>>>>>>>>>>> (Windows)?
>>>>>>>>>>>>>
>>>>>>>>>>>>> It is not important that the .app file is inside the ipa.
>>>>>>>>>>>>> I think that a different command on your Mac server can 
>>>>>>>>>>>>> produce it and make the downloading possible from the dashboard. 
>>>>>>>>>>>>> the same that is now for the ipa file.
>>>>>>>>>>>>>
>>>>>>>>>>>>> I know that your paid accounts are different from free ones
>>>>>>>>>>>>> but
>>>>>>>>>>>>> in this case it's not like having the XCode project
>>>>>>>>>>>>> instead 
>>>>>>>>>>>>> it is just having
>>>>>>>>>>>>> a file that can be loaded into an iOS simulator.
>>>>>>>>>>>>> Instead of running on a physical device or an emulator.
>>>>>>>>>>>>>
>>>>>>>>>>>>> Regards
>>>>>>>>>>>>> Il giorno lunedì 8 marzo 2021 alle 03:37:04 UTC+1 Shai Almog 
>>>>>>>>>>>>> ha scritto:
>>>>>>>>>>>>>
>>>>>>>>>>>>>> The ipa is a zip of an app
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> On Sunday, March 7, 2021 at 10:41:20 AM UTC+2 P5music wrote:
>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> I read somewhere that in certain cases, the ipa file is a 
>>>>>>>>>>>>>>> zip file that contains
>>>>>>>>>>>>>>> also an .app file, so that it can be extracted and tested on 
>>>>>>>>>>>>>>> a simulator.
>>>>>>>>>>>>>>> Is it the case for CodenameOne builds too?
>>>>>>>>>>>>>>> If not, could it be in the immediate future?
>>>>>>>>>>>>>>> Regards
>>>>>>>>>>>>>>> Il giorno domenica 7 marzo 2021 alle 03:17:01 UTC+1 Shai 
>>>>>>>>>>>>>>> Almog ha scritto:
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> I don't know if appetize uses an emulator or is like 
>>>>>>>>>>>>>>>> https://www.perfecto.io/ it doesn't really matter both are 
>>>>>>>>>>>>>>>> semantically the same. We produce an ipa that would work with 
>>>>>>>>>>>>>>>> perfector 
>>>>>>>>>>>>>>>> etc. and should work with anything that runs iOS.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> On Saturday, March 6, 2021 at 10:07:24 AM UTC+2 P5music 
>>>>>>>>>>>>>>>> wrote:
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Maybe that page is well crafted as SEO spam, but it seems 
>>>>>>>>>>>>>>>>> that some of those applications are true emulators.
>>>>>>>>>>>>>>>>> For example appetize.io, it at least can run XCode 
>>>>>>>>>>>>>>>>> bundles .app, and maybe it can run any iOS app.
>>>>>>>>>>>>>>>>> Now I want to further read that article but it would be 
>>>>>>>>>>>>>>>>> interesting to hear from you about the emulators from a 
>>>>>>>>>>>>>>>>> technical 
>>>>>>>>>>>>>>>>> perspective, for examples if the iOS builds from CodenameOne 
>>>>>>>>>>>>>>>>> server can run 
>>>>>>>>>>>>>>>>> on any of those emulators, or if a bundle could be created 
>>>>>>>>>>>>>>>>> also as the 
>>>>>>>>>>>>>>>>> build process output to take advantage of similar products.
>>>>>>>>>>>>>>>>> Regards
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Il giorno sabato 6 marzo 2021 alle 05:48:42 UTC+1 Shai 
>>>>>>>>>>>>>>>>> Almog ha scritto:
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> That link is a SEO spam article that just writes nonsense 
>>>>>>>>>>>>>>>>>> to get clicks for specific keywords. I'm unfamiliar with 
>>>>>>>>>>>>>>>>>> most of those 
>>>>>>>>>>>>>>>>>> things but those I'm familiar with aren't emulators. E.g. 
>>>>>>>>>>>>>>>>>> the xamarin tool 
>>>>>>>>>>>>>>>>>> isn't an emulator. They have a tool where you can have a Mac 
>>>>>>>>>>>>>>>>>> in your office 
>>>>>>>>>>>>>>>>>> and then effectively debug on it with the simulator and 
>>>>>>>>>>>>>>>>>> remote screen 
>>>>>>>>>>>>>>>>>> mirroring. There are a lot of solutions like that out there 
>>>>>>>>>>>>>>>>>> that even have 
>>>>>>>>>>>>>>>>>> hosted physical devices in the cloud you can debug/test 
>>>>>>>>>>>>>>>>>> with. 
>>>>>>>>>>>>>>>>>> E.g. https://www.perfecto.io/
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> On Friday, March 5, 2021 at 9:59:22 AM UTC+2 P5music 
>>>>>>>>>>>>>>>>>> wrote:
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> @Shai Almog
>>>>>>>>>>>>>>>>>>> Sorry the link was wrong both because it led to the 
>>>>>>>>>>>>>>>>>>> italian version and it is not relevant for what I am asking.
>>>>>>>>>>>>>>>>>>> Please consider this page (I found other ones in search 
>>>>>>>>>>>>>>>>>>> results in fact) which talks about iOS emulators on Windows:
>>>>>>>>>>>>>>>>>>> 14 Best iOS Emulators for Windows (2021 List) 
>>>>>>>>>>>>>>>>>>> (connectivasystems.com) 
>>>>>>>>>>>>>>>>>>> <https://www.connectivasystems.com/ios-emulator-for-windows/>
>>>>>>>>>>>>>>>>>>>   
>>>>>>>>>>>>>>>>>>> @Dave Dyer 
>>>>>>>>>>>>>>>>>>> I just want to test the functionality of my CodenameOne 
>>>>>>>>>>>>>>>>>>> app on a reasonably reliable emulator, not performance or 
>>>>>>>>>>>>>>>>>>> debugging or 
>>>>>>>>>>>>>>>>>>> special features, just cross-platform.
>>>>>>>>>>>>>>>>>>> For example I could check the mouse events capture in 
>>>>>>>>>>>>>>>>>>> the CEF BrowserComponent.
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> I have the possibility to test on a real device but via 
>>>>>>>>>>>>>>>>>>> another tester, I would like to test on other Apple models 
>>>>>>>>>>>>>>>>>>> too, and, 
>>>>>>>>>>>>>>>>>>> finally, doing it myself is certainly better.
>>>>>>>>>>>>>>>>>>> Regards
>>>>>>>>>>>>>>>>>>> Il giorno venerdì 5 marzo 2021 alle 05:11:00 UTC+1 Shai 
>>>>>>>>>>>>>>>>>>> Almog ha scritto:
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> I'm not aware of any iOS emulators but things might 
>>>>>>>>>>>>>>>>>>>> have changed. If you have something in English that might 
>>>>>>>>>>>>>>>>>>>> be interesting 
>>>>>>>>>>>>>>>>>>>> but only as general knowledge.
>>>>>>>>>>>>>>>>>>>> Emulators are useless for day-day development. A device 
>>>>>>>>>>>>>>>>>>>> is a must have expense for these things. That's true for 
>>>>>>>>>>>>>>>>>>>> Android too which 
>>>>>>>>>>>>>>>>>>>> does have an emulator.
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> On Friday, March 5, 2021 at 2:31:50 AM UTC+2 
>>>>>>>>>>>>>>>>>>>> [email protected] wrote:
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> If you're talking about testing, rather than 
>>>>>>>>>>>>>>>>>>>>> debugging, I don't think emulators can
>>>>>>>>>>>>>>>>>>>>> possibly substitute for actual hardware.   Ordinary 
>>>>>>>>>>>>>>>>>>>>> debugging works pretty well
>>>>>>>>>>>>>>>>>>>>> from the simulator built into eclipse (or netbeans).
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> OTOH if you're doing "desperation level" debugging of 
>>>>>>>>>>>>>>>>>>>>> mysterious crashes, it works
>>>>>>>>>>>>>>>>>>>>> to compile from the codename1 sources and use the 
>>>>>>>>>>>>>>>>>>>>> emulator built into xcode 
>>>>>>>>>>>>>>>>>>>>> or a usb connection to a real device.
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> On Thursday, March 4, 2021 at 5:12:13 AM UTC-8 P5music 
>>>>>>>>>>>>>>>>>>>>> wrote:
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>> I searched the internet to understand what can be 
>>>>>>>>>>>>>>>>>>>>>> done with iOS simulator and I stumbled upon the concept 
>>>>>>>>>>>>>>>>>>>>>> of iOS emulators, 
>>>>>>>>>>>>>>>>>>>>>> that they exist as far as I understand, also for Windows.
>>>>>>>>>>>>>>>>>>>>>> Even an official tool is provided by Apple, it seems:
>>>>>>>>>>>>>>>>>>>>>> Uso di TestFlight per distribuire app Xamarin.iOS - 
>>>>>>>>>>>>>>>>>>>>>> Xamarin | Microsoft Docs 
>>>>>>>>>>>>>>>>>>>>>> <https://docs.microsoft.com/it-it/xamarin/ios/deploy-test/testflight?tabs=windows>
>>>>>>>>>>>>>>>>>>>>>> I have to deepen my knowledge of these things and 
>>>>>>>>>>>>>>>>>>>>>> whether it's free stuff or not, 
>>>>>>>>>>>>>>>>>>>>>> but I would like to know what do you think about that
>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>> in regard to testing the iOS builds produced by 
>>>>>>>>>>>>>>>>>>>>>> CodenamenOne servers.
>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>> Thanks in advance
>>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>

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