The idea is right its just executed wrong in my opinion. I think it should
be broken down into a cfg for each game type. The cfg files shouldnt be
important enough thats it is overwritten during an update either. Anything
that contains stuff like that should be in a separate cfg.

Just throwing suggestions on the wall. :)

On Tue, May 29, 2012 at 1:13 PM, Saint K. <[email protected]> wrote:

> I know this has been voiced in other treads, however, I wanted to dedicate
> one especially to address this issue and have people voice their opinion on
> the matter.
>
> Please, pretty pretty pretty please, can we get rid of that awful
> gamemodes.txt configuration file?
>
> Can't we get separate configuration files? Can't we just set a max amount
> of players, rather then having to edit it for every single map, and so
> forth?
>
> Cheers,
>
> Saint K.
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>
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