The idea is right its just executed wrong in my opinion. I think it should be broken down into a cfg for each game type. The cfg files shouldnt be important enough thats it is overwritten during an update either. Anything that contains stuff like that should be in a separate cfg.
Just throwing suggestions on the wall. :) On Tue, May 29, 2012 at 1:13 PM, Saint K. <[email protected]> wrote: > I know this has been voiced in other treads, however, I wanted to dedicate > one especially to address this issue and have people voice their opinion on > the matter. > > Please, pretty pretty pretty please, can we get rid of that awful > gamemodes.txt configuration file? > > Can't we get separate configuration files? Can't we just set a max amount > of players, rather then having to edit it for every single map, and so > forth? > > Cheers, > > Saint K. > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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