I saw that having FPS superior than tickrate is useless, but should I set
it a little bit higher in case of a small "drop" ? So it's always at least
128 fps


2012/8/31 Marco Padovan <[email protected]>

>  On realtime kernels with proper scheduling fps appear to be more stable
> (way harder to see it "drop") and "var" always is very very low with little
> to no variations...
>
> This is how I run csgo:
>
> https://p.twimg.com/A0rZyhNCYAEU2RR.png
>
> :)
>
>
>  Il 31/08/2012 03:22, Rowien Bolkensteyn ha scritto:
>
> Hi,
>
>  I know that with CS:GO a server has no point running with 1000FPS.
>
>  But my question is : Will the server run better with a RT kernel?
>
>
>  Did someone make some benchmarks?
>
>  I'm organizinga LAN in Switzerland in a couple of weeks with CS:GO ;D
>
>  --
> Rowien 'r0w' Bolkensteyn
>
>
>
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>
>
>
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-- 
Rowien 'r0w' Bolkensteyn
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