Can anyone from Valve confirm this?

--
Kind regards,
Dusan Tomic
________________________________
Od: [email protected] 
[[email protected]] u ime korisnika Travis Brown 
[[email protected]]
Poslato: 3. septembar 2012 19:35
Za: [email protected]
Tema: Re: [Csgo_servers] Real-time Kernel


They locked server fps to tickrate.


On Sep 3, 2012 6:53 AM, "budi" <[email protected]<mailto:[email protected]>> wrote:
>
> Hmm, before the 8/30 update, 'sv:' in netgraph reflected my launch options
> fps_max value (1000 on my servers).
> I just checked two of my servers and 'sv:' now shows 128, and I checked the
> server console and fps_max is still set to 1000.
>
>
>
> --
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>
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