ok then :) btw... fps limited to 128 (default is still 300 right? why if the default tickrate is 64?) or 1000 it doens't change the grounds: RT patches provides a lot of benefits :)
Il 31/08/2012 13:43, Rowien Bolkensteyn ha scritto: > I saw it here : > http://store.steampowered.com/news/8175/ > > - The most important difference is that the game tick rate is now > shown in the bottom left, which is where "sv:" (server fps) used to > be. Server fps is not really a useful metric for players except when > it is below the tick rate (indicating the server is over > > > > 2012/8/31 Marco Padovan <[email protected] <mailto:[email protected]>> > > > Il 31/08/2012 03:59, Rowien Bolkensteyn ha scritto: >> I saw that having FPS superior than tickrate is useless, > > where you saw that? > >> but should I set it a little bit higher in case of a small "drop" ? > No idea, I just let them run as high as the developer set them to go > > >> So it's always at least 128 fps > I *suppose* the most important thing is that they do not fluctuate > ... and RT kernels with proper processes scheduling are exactly to > provide a deterministic behaviour with guaranteed response times > >> >> >> 2012/8/31 Marco Padovan <[email protected] <mailto:[email protected]>> >> >> On realtime kernels with proper scheduling fps appear to be >> more stable (way harder to see it "drop") and "var" always is >> very very low with little to no variations... >> >> This is how I run csgo: >> >> https://p.twimg.com/A0rZyhNCYAEU2RR.png >> >> :) >> >> >> Il 31/08/2012 03:22, Rowien Bolkensteyn ha scritto: >>> Hi, >>> >>> I know that with CS:GO a server has no point running with >>> 1000FPS. >>> >>> But my question is : Will the server run better with a RT >>> kernel? >>> >>> >>> Did someone make some benchmarks? >>> >>> I'm organizinga LAN in Switzerland in a couple of weeks with >>> CS:GO ;D >>> >>> -- >>> Rowien 'r0w' Bolkensteyn >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> <mailto:[email protected]> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> >> >> -- >> Rowien 'r0w' Bolkensteyn >> >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> <mailto:[email protected]> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > <mailto:[email protected]> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > > > > -- > Rowien 'r0w' Bolkensteyn > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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