On Thursday, 15 May 2014 at 14:55:46 UTC, Adil Baig via
On Thu, May 15, 2014 at 7:22 PM, Rikki Cattermole via
On 16/05/2014 1:38 a.m., Manu via Digitalmars-d-announce wrote:
On 15 May 2014 23:24, Rikki Cattermole via
On 16/05/2014 12:07 a.m., Manu via Digitalmars-d-announce
On 15 May 2014 16:30, Rikki Cattermole via
On 15/05/2014 5:01 p.m., Manu via Digitalmars-d-announce
Yeah I was one of those people who wanted to work on it.
I tried to gather support for a community game project
Lots of interest, but nobody actually joined the party
when I kicked
was while I was working on DOOGLE and pre aurora
commencing. That to me
really killed my enthusiasm.
Personally I'm waiting for aurora before starting up on
the GUI front.
What's doogle and aurora? And why did that kill enthusiasm?
DOOGLE was my attempt at a gui toolkit. And aurora is
I would have replied earlier but it appears that there has
changes with dub and dmd that it just won't. But I managed
to grab an old
build and here is its output .
Not really that nice but hey, was my go at it.
I was building it as pretty much the all in one toolbox for
D and OpenGL
with Aurora getting more support, the issues I was having
kinda was the last straw.
And anyways I'm better at web development then game dev.
understood the 3d pipeline.
Those aurora repos appear to be empty :/
Is aurora intended to be a GUI toolkit?
Only DirectX has code so far from what I've heard and seen.
I still think there's huge need for a realtime gfx
I'm completely on board with that, but I really don't have the
it. But hey we also need a web service framework aimed at
enterprise in D
and that's my target work now days.
Interesting. What are you working on? Is it on github?
It is indeed and on dub repository.