I don't think multi-touch was "shoehorned" into the Air. Thinking practically, requiring users to physically touch the display on an already light devicee would probably cause it to tilt backward without counterweight in the base, which would contradict catering to the requirement of the on-the-go person for light weight.
The best way to integrate those novel interactions was to use the already existing touchpad. I feel like once people use it, it'll make sense. Do you really need to put your fingers on a photo or an app window to feel sufficiently connected to the interaction? You're already using a desktop OS ... - N ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
