hmmm? This is actually been shown politically to be the cause of middle east conflicts, not the other way around. It is b/c we have ignored differentiation among "similar" peoples that we end up with many many a conflict. Acculturation and assimilation, and worse generalization, lead to problems such as disrespect, devaluation, and erosion.
This is what Bill was alluding to in his little motion graphic bits. I think the assertion that acknowledging distinctiveness and uniqueness of team members leads to prejudice feels a tad absurd. Even if you are on "the same" team. Not all team members own all aspects of the project. There are time contextual roles and responsibilities that take place fluidly throughout a project and it is through understanding and acknowledging these moments or pieces that allows for smoother, more appropriate transitions. This does not in any way counter the other important argument of Bill's about "not whining". Of course, you have to learn more about your other team members and in so doing you will most likely be creating an environment where those same team member will want to learn more about you. But learning, and melting into are 2 different things. So I stand by what I said about engineering culture vs. design culture and how that envalues or devalues agile methods. Maybe there is a way to integrate true design methods (not research methods, but design methods) into a software agile methodology, but I haven't seen or heard of it, nor have I really seen anyone attempt to design such a system--one where no single culture dominates the team. I also think that software agile methods are based on a flawed assumption. That is to say, it presupposes that software is malleable and changeable to such a degree where "agility" can take place. I don't believe this is true as much as people would like to think. It was the underlying flaw of the first bubble, where we thought web=cheaper & faster. We all learned that wasn't true once you hit a certain level of complexity. To do software correctly requires deep strategic and tactical planning with a holistic and deeply forward thinking view. -- dave On Feb 12, 2008 1:37 PM, Christian Crumlish <[EMAIL PROTECTED]> wrote: > I have to agree with Jared. In fact us vs. them (no matter how > informed by experience) treads close to prejudice very easily. One > thing I have always loved about this digitally mediated experience > space we work in is that it's by its very nature cross-disciplinary. > It represents, in fact, a remixing of older guildlike practices. I'm > wary of trying to simply redraw the lines as quickly as possible. > That's kinda like what the English and French did in the middle east. > > -xian- > > > On Feb 12, 2008 6:58 AM, Jared M. Spool <[EMAIL PROTECTED]> wrote: > > > > WHOA! > > > > Us?!? THEM?!? > > > > There's a whole lotta us vs. them coming out these days. > > > -- > Christian Crumlish http://xianlandia.com > Yahoo! pattern detective http://developer.yahoo.com/ypatterns > IA Institute director of technology http://iainstitute.org > -- David Malouf http://synapticburn.com/ http://ixda.org/ http://motorola.com/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
