On May 7, 2008, at 12:23 PM, Robert Hoekman Jr wrote:

I'm only suggesting that the most important thing is the end user's experience,

It's absolute statement that I'm thinking is problematic.

I'm all for creating great experiences and, personally, I think it's a great way to create a long-lasting, successful business that benefits the customers, the market, and the shareholders.

However, I would not go so far as a suggest it's the *most* important thing *always*. There are many examples where businesses have had to compromise on the experience to survive.

The problem with the absolute statement of "experience is most important" is it can conflict with realities, thus putting the consultant as an agent of negative conflict instead of an agent of positive change.

In my mind, this is an attitude thing. If you have the attitude that experience can help, but may not be the biggest corporate priority at the moment, the business will accept you.

If you insist it's the most important thing when there are realities that suggest otherwise, you're now considered friction (and possibly unnecessary).

and if you're working with a client who's primary interest is not that, then it's pointless for them to have hired you in the first place.

If your work is all about making great experiences and it's not the most important thing to them, then I think you're correct. They won't get value from hiring you. I've certainly seen that many times in my career.

For a business, the *most* important thing is to still be in business in the future. If experience design helps with that (and we can cite more examples of how it can every day), then that's great. If it won't help (even if it won't hurt), then it's not going to be well received.

Jared


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