Seriously though,

Andrei wrote:
>  Architects and industrial designers have for decades now built scale models
> of their work.....All of these approaches provide the means to make 
> judgements about the
> design and get a feel for it....all the evidence you need comes from every 
> single other
> design profession in existence. Architects, industrial design, fashion
> design, graphic design, automobile design, the list goes on.

I like to think I know something about this being qualified as an
architect and an industrial designer. I practiced both actively before
I caught the new media bug. :-)

>  That's all good, and highly encouraged. You're getting the hand drawn
> sketching and rendering part that architects and industrial designers do as
> well. That sketching process does *NOT* replace a scale model nor a 3D
> flythrough. That's the key.

I think you're missing the point. Jonas wrote 'you need to mess around
in code so you can design innovative interaction'. I took that to be
similar to how I would mess around in plaster when I was doing a
'grip' and the tactile nature of the act would inform my design
process (chisel biting through and plaster flying...ah, those were the
days!).

Later on I got very good as visualizing the grip and didn't need to do
that so much. A simple sketch would do it for me. Off course the
client needs to see and feel it through a slick
model/flythrough/perspective but that is after the design act.

And off course there are rinse/repeat cycles later on....but as you
gain proficiency you do not need to, literally, feel the burn or
resistance of the material the first time through. Maybe you've
internalized the process and that's that.

In architecture, we had a concept that at a certain point in your
training you can virtually 'see' the building on paper, as it would
show up on the site. Similar to how you can probably 'see' an
interaction schema in your mind. If this visualization didn't exist
you'd see far too many architects messing around with bricks :-) Not
to say that this would be a bad thing.

So is messing around in plaster/code essential for the ID/IxD to form
design sensibility?
Absolutely!
Is it the only way?
No.

This has been fun.

-Adamya
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