I would contend that you're both right. If you factor in the various forces at work here: social, cultural, technological change that bring on specialization. along with business and economic fluctuations that call for generalization, I think you'll find an ongoing cycle where specialization blooms only to recede back to a comfortable equilibrium of generalization...rinse and repeat! See the infamous 'overly complex diagram to communicate a simple concept' here:
http://www.challishodge.com/models_ebb-flow.html -challis On Thu, Sep 25, 2008 at 1:25 PM, David Malouf <[EMAIL PROTECTED]> wrote: > You're right. we are never going to agree to this, b/c I live in your > version of bizaro world. I just don't see any evidence to what you > are talking about at all. My universe is leaning towards greater > segmentation in both practice and education b/c of the failures of > people over generalizing and creating mediocrity. > > I think YOU have combined them into yourself and YOU hunt for people > and situations that fit your world view. But through my career (not > quite as long as yours, but respectable in its diversity and breadth > and more importantly global reach) has taken me through the Valley, > through NY Advertising, NY Financial, French software, Global > hardware, and NY startup has all been about IxD segmentation instead > of general UI Design unification. And when I look at the educational > landscape today for IxD, ID and Interactive Design the segmentation > exists in everything except Interactive, but the graduates of > interactive are not sought by software or ID folks b/c they don't > understand them due to the lack of theoretical understanding and > design practice. Engineers with a 'sense' of aesthetics is how I > refer to them. > > So I'll just let the rest of this discussion go then. B/c not only > do we disagree, but we have different lenses on making it impossible > to come to agreement. > > Well, I agree that most of Google's products (actually including the > 3 mentioned: are "good enough" and not really good.) > > -- dave > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > Posted from the new ixda.org > http://www.ixda.org/discuss?post=33500 > > > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [EMAIL PROTECTED] > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help > ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
