On another list recently, Carolyn Snyder pointed out that there are two
purposes to user research:

1. Finding out about the product
2. Changing the product

(I paraphrase).

Jared seems to be focusing strongly on point 1.  I somewhat sympathise with
his point of view, in that I've not found that the eye-tracking stuff adds
greatly to what I can find out from an ordinary observational test without
eye-tracking. 

I'd prefer to focus somewhat on point 2, which to me is about influencing
stakeholders to make them want to make changes based on what I've found. I
have found that eye-tracking stuff can be rather helpful, in some
circumstances, in helping stakeholders to understand what we've found and
persuade them to act on it.

If your work consists solely of the finding out aspect, then probably I'd
agree that you don't need eye-tracking. 

If you are stakeholder/decision-maker, then I'd also probably agree that you
don't need eye-tracking.

For the rest of us, who want to make changes but need to influence other
people to do so: it can be helpful. It's another tool in the toolbox, and I
don't see why we shouldn't use it just because some people don't feel the
need to use it.

And I declare an interest: I have used data from eye-tracking in my talks on
forms. I find that the illustrations help attendees to see what I've seen. 

Best
Caroline Jarrett
www.formsthatwork.com
"Forms that work: Designing web forms for usability". 

________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [email protected]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to