On 04/01/13 07:58, Michael Blumenkrantz wrote:
> this is a bad and unwanted change. revert.
>

Agreed. Having physics as a hard-dep requirement (when it is not 
actually a required dep) is silly. Please revert.

dh

> On Fri, Jan 4, 2013 at 2:39 AM, Carsten Haitzler <ras...@rasterman.com>wrote:
>
>> On Thu, 3 Jan 2013 23:06:52 -0200 Leandro Dorileo <dori...@profusion.mobi>
>> said:
>>
>>> Hi,
>>>
>>> On Thu, Jan 03, 2013 at 10:23:58PM -0200, Gustavo Sverzut Barbieri wrote:
>>>> On Thu, Jan 3, 2013 at 10:07 PM, Carsten Haitzler
>>>> <ras...@rasterman.com>wrote:
>>>>
>>>>> what version of bullet are you using.
>>>>>
>>>>> you do know the latest RELEASe of bullet doesnt install any of the
>>>>> softbody.h
>>>>> headers u need? i had to MANUALLY copy these into bullet include
>> dirs in
>>>>> the
>>>>> install dir?
>>>>>
>>>>> btDefaultSoftBodySolver.h
>>>>> btSoftBodySolvers.h
>>>>> btSoftBodySolverVertexBuffer.h
>>>>>
>>>>> current 2.81-rev2613 release of bullet doesnt install these...
>>>>>
>>>>> i dont think its wise to make efl hard-require by default something
>> bullet
>>>>> doesnt support currently in any release?
>>>>>
>>>
>>>
>>> Soft body has been around for 4-5 years now, like Gustavo said it seems
>> to be
>>> more a sort of build system issue, it's mostly a distro/packaging issue.
>> For
>>> those building bullet from source code I suggest using cmake it's more
>> stable
>>> and maintained.
>>
>> this is going to become a big problem if our now "required" dependency is
>> broken out of the box. not only the complaints from lots of users on ubuntu
>> since there is no pkg and then having to compile, but then the compile
>> producing a non-functional dependency unless they happen to know that one
>> build
>> method vs another works or doesn't. this needs documenting heavily in big
>> blinky lights... :)
>>
>> --
>> ------------- Codito, ergo sum - "I code, therefore I am" --------------
>> The Rasterman (Carsten Haitzler)    ras...@rasterman.com
>>
>>


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