Jason,

Have you gotten to Part III of my book on Reality yet? It explains how all 
randomness is quantum, and it explains the source of that randomness is the 
lack of any governing deterministic equations when the mini-spacetimes that 
emerge from quantum events have be aligned due to linking at common events.

Separate spaces are dimensionally independent. When they merge via common 
dimensional events there can be no deterministic alignment thus randomness 
arises.....

Edgar

On Saturday, December 28, 2013 2:08:32 AM UTC-5, Jason wrote:
>
>
>
>
> On Fri, Dec 27, 2013 at 11:40 PM, Edgar L. Owen <edga...@att.net<javascript:>
> > wrote:
>
>> Replying to Liz and Jason in a new topic as they raised the important 
>> topic of the source of randomness that deserves a separate topic.
>>
>> As I explain in my book on Reality, all randomness is quantum. There 
>> simply is no true classical level randomness.
>>
>
> Have you gotten to step 3 in the UDA yet?  It explains how true randomness 
> can emerge without assuming QM.
>  
> Jason
>
> There is plenty of non-computability which is often mistaken for 
>> randomness but all true randomness at the classical level percolates up 
>> from the quantum level. 
>>
>> At the fundamental computational level all computations are exact. 
>> However the way space can emerge and be dimensionalized from these 
>> computations is random which is the source of all randomness. This quantum 
>> level randomness can either be damped out or amplified up to the Classical 
>> level depending on the information structures involved.
>>
>> To use Liz's example of how do computers generate random numbers, they 
>> don't in themselves. As Jason points out they draw on sources of (quantum) 
>> randomness from the environment, but the code the computer itself uses 
>> contains no randomness as the whole point of digital devices is to 
>> completely submerge any source of randomness because that would pollute the 
>> code and/or data.
>>
>> Of course eventually everything, including computers, is subject to 
>> randomness and fails....
>>
>> Edgar
>>
>>
>>
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