> On 12 Jul 2019, at 12:24, Philip Thrift <[email protected]> wrote:
> 
> 
> 
> On Friday, July 12, 2019 at 4:56:31 AM UTC-5, Bruno Marchal wrote:
> 
> 
> I have been mocked for twenty years on this, by dogmatic materialist 
> believers, until I proved the point (which has transformed the funny mockery 
> in violent hate and defamation).
> 
> Everyone would benefit of making the discussion emotionally neutral. Ask 
> specific question on what you don’t understand, or what you find false. If 
> you know a better (meta)definition of consciousness, maybe try to explain it 
> here.
> 
> 
> 
> I was thinking we (real) materialists are mocked today. :)

Where? Maybe the naïve one, who still believe that the observable are boolean, 
or something like that. But the paradigm today in metaphysics is implicitly or 
explicitly physicalist/materialist.



> 
> Physicists (and even philosophers) have gone over to "It's all just 
> information [number] processing, including consciousness" [SeanCarroll, Max 
> Tegmark, etc.], thus becoming  today's anti-materialists.


They have to, if Digital Mechanism is assumed, that has been proven. Without 
Mechanism, it is unclear to me if we can really make sense of that primitive 
matter concept.

It is worst than in the Napoleon-Laplace dialog. I cannot say that I don’t need 
the hypothesis of Matter, I have to say that any notion of Matter which would 
be related to my consciousness leads to a contradiction (using very small 
amount of Occam razor).

Let us pursue the testing. To assume Matter (and what would that be?) is far 
more premature. To invoke it in our explanation of Nature and Consciousness 
seems to me quite premature. Ontological commitment are better to avoid when 
doing science, especially so in metaphysics-theology.

IF the three of S4Grz1, Z1* and X1*, described in my papers, depart from 
nature, well, some oracle or matter might be at play, but that has not yet been 
shown. An hard computationalist will only deduce that we are in a malevolent 
simulation, like when seeing the pixels in a video game.

Bruno



> 
> @philipthrift
> 
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