Thanks Craig. Most informative.


On Saturday, January 26, 2019, 5:02 PM, Craig Parmerlee <> 

Here are some observations about each of the plug-in examples.  Let me 
stipulate that the Finale plug-ins might provide some unusual visual 
results that aren't directly matched by Dorico, so I am not claiming  
equivalence on any of these.

1. Copy arbitrary material regardless of barlines, etc.  This is 
inherent in Dorico, and I think you would find this far more productive 
in Dorico.  Dorico does not provide any drag-and-drop, but the cut and 
paste model is extremely powerful.  It even allows 1-to-many pasting, 
and pasting to discontinuous staffs and so on.  Also there is a very 
powerful capability where you can select any material, press "R" and it 
automatically duplicates the material placing it immediately to the 
right of the selection, which still expressing everything correctly with 
no touch-up required.

2. Mass relink.  This is inherent in Dorico.  Moreover, Dorico seems to 
make better assumptions about when to automatically reflect score 
changes in parts and vice versa.

3. Autocreate MM rests.  This is always automatic.  You never "create" 
any MM rests.  It is inherent. There are some options for visual appearance.

4. Multiple sets of not spacings.  I am not aware of anything line this 
in Dorico.  Of course you can edit the parts directly to apply any 
spacing you need.

5. Designate certain text as titles. There is only "text" and "system 
text" in Dorico.  There is no hierarchy of text objects, such as an 
outline mode in a word processor.  However, you have a great deal of 
control over the formatting of any text object and you can freely copy 
and reuse any of your text items.  So if you have a text object 
formatted as a "title", you can copy that anywhere else you need a 
similar title to appear.  Moreover, Dorico has a higher level of 
abstraction for these situations.  Your file can consist of multiple 
"flows", which are like movements. And each flow can have a title, with 
options how and when to display those titles.

6. Mass align hairpins.  There is no mass alignment, but if you have a 
4-bar passage, you can enter the dynamic as "Fp<mp>ppp" and Dorico will 
enter that dynamic as a group that is all aligned.  And if you copy that 
group to other staves, they will be aligned (taking in to account the 
collisions).  So if you enter it properly, you never need to go back and 
fix it.  Dorico moves the groups around (maintaining the alignment) as 
needed even if the music changes to create a new collision.

7. Various fixes.  Most of these situations just don't happen in 
Dorico.  And you have complete control over the rhythmic position and 
length of every object, so anything like this is very easy to fix.

8. Movements.  See 5 above.  it is far more elegant than in Finale.  And 
flows have other uses.  I often keep extra flows in my score as 
scratchpads or two different versions of a harmonization until I am sure 
I have it right.  I just did a big band chart that has a 16-bar a 
cappella fugue in 4 voices.  That was very tedious as I am not a fugue 
person, so I created a separate flow just for those 16 bars.  That 
16-bar flow was reduced to only 4 players plus a chord playback staff so 
I could get all the counterpoint working.  Once that was right, I coped 
those 16 bars to the main flow and expanded the voices to let that 
section build over the 16 bars.  This is all very straightforward under 
Dorico.  You can certainly do something like that with Finale 
programming a view, but I'd probably put the scratchpad in a completely 
separate MUSX file.  Either way works, but it is much faster in Dorico 
because all of the above is just a few mouse clicks in setup mode.

9 Transfer page payout.  There is no template capability in Dorico, 
which is a bit of a weakness. However, if you have a score set up the 
way you like it, you can easily copy that and use that as the basis for 
your new project. And you can do that after the fact by exporting your 
flow(s) from one score and importing the flow(s) into the score that has 
the layout your want.  And as far as parts go, Dorico has a "master 
page" structure where you can develop a master page that can be used by 
any number of parts.  This area of Dorico is rather complicated, but 
looks very powerful.  I haven't used it much.

10.  TG Tools.  No questions on this one.

11. Proportionately scale staffs.  I don't know about this.  There are 
lots of options in Dorico for this kind of thing, but I don't know that 
any of them do what you want here.

12. Modeless plug-in problem.  I don't know about that.  There aren't 
any plugins in Dorico.  You can, however, do hot key assignments for any 
of hundreds of commands. And there are folks who are using the "Stream 
Deck" keypad to really boost their productivity.  I haven't done that 
yet.  That's not a direct replacement for plug-ins, but enables a 
different kind of workflow that may enable even greater productivity 
than you get from plug-ins.

I'm not trying to sell anybody on Dorico.  I am only trying to explain 
how it differs from the architecture of the older programs.  It really 
is a different experience.  You would develop a different workflow, and 
anybody deeply invested in the plug-in style of operation may find that 
difficult to change.  To me, it boils down to the apparent fact that 
Finale is not going to be improved very much from this point.   If 
Finale is doing what one needs, then stick with it. Dorico is radical in 
some respects.  It isn't for everybody.

On 1/26/2019 10:04 AM, Robert Patterson wrote:
> Besides the Patterson Beams, TGTools, and JW plugins included in Finale, I
> use 3rd party plugins to
> 1. Copy arbitrary combinations and patterns of expressions, dynamics,
> articulations, and other elements in a repeated fashion, independent of
> barlines, both vertically and horizontally.
> 2. Mass Relink, which can relink the score to the part's settings or vice
> versa.
> 3. Autocreate multimeasure rests with many more options than Finale has,
> including the ability to add extra space for clef changes or force the
> creation of multimeasure rests in places where Finale won't create them.
> 4. Maintain multiple sets of note spacing settings per measure region and
> per part. Then a single invocation of the plugin spaces the music according
> to those settings, taking into account the current part. Even better, by
> means of a nifty trick that someone suggested on this list. the plugins can
> get tighter spacing with ledger lines than Finale does.
> 5. Designate certain text expressions as titles (i.e., for movement titles)
> or footnotes or headnotes. Then invoke a plugin than finds them in every
> part and correctly positions them. This is *way* better workaround than
> Finale's Page Titles for this kind of thing.
> 6. Mass align and move dynamics and hairpins. (TGTools Align/Move is
> included in Finale but the version in the full TGTools is much more
> powerful.)
> 7. Quickly repair common screwups in Finale, such as restoring lost note
> spacing from a saved copy or moving expressions and endpoints that have
> lost their notes due to Speedy edits.
> 8. With one simple menu click, start a new movement. That is, show full
> names, indent the first system, restart the measure numbers from 1, twiddle
> the measure bits in the current and preceding measure as needed. With one
> menu click that has no dialog box.
> 9. Transfer page layout from one document to another and/or one part to
> another and/or within a single document or part. Including (optionally)
> system baselines for expressions and lyrics.
> 10. I recently discovered the JW Change plugin that can do so much that I
> have only begun to digest all the ways in which I might use it.
> 11. TGTools has an option to proportionally expand or contract the staves
> in a system. This saves me hours, especially on large multistaff scores
> like orchestra scores. Then once you have that system perfectly fitted to
> your margins, you can copy the staff layout to page after page and make
> only minor tweaks thereafter.
> 12. Fix the focus problem with modeless plugin windows on Mac (Fin25.4 and
> higher).

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