Erik Hofman writes: > David Megginson wrote: > > Over the weekend, I finished my first take on dynamically-placed > > scenery objects. > > I've tried it and it looks quite nice. It seems to have a very low > footprint (concerning framerate) so that's excelent as well. The only > problem I have is it either leaks memory like crazy (about 4Mb per > second) or it ernlarges the FlightGear memory footprint by more than 225 > Mb. :-( > > I've looked at the code but couldn't find a place where memory leaks > might happen.
I suspected from all the extra disk activity that some sort of memory leaking might go on, but I only had a couple minutes to play last night so I didn't get a chance to take a closer look. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel