Erik Hofman writes:
> David Megginson wrote:
> > Over the weekend, I finished my first take on dynamically-placed
> > scenery objects. 
> 
> I've tried it and it looks quite nice. It seems to have a very low 
> footprint (concerning framerate) so that's excelent as well. The only 
> problem I have is it either leaks memory like crazy (about 4Mb per 
> second) or it ernlarges the FlightGear memory footprint by more than 225 
> Mb. :-(
> 
> I've looked at the code but couldn't find a place where memory leaks 
> might happen.

I suspected from all the extra disk activity that some sort of memory
leaking might go on, but I only had a couple minutes to play last
night so I didn't get a chance to take a closer look.

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to