Hi Pooyan, Nice to hear from you again.
As James said, The crash was caused probably by driver bug related to hardware mipmapping. I'll fix this until the next snapshot release. A good news is that you don't have to wait until the next release. Since I applied my own patch to mac version so you can disable hardware mipmapping for avoiding this crash. Try the following commands (using /Applciations/Utilities/Terminal.app): cd /Applications/FlightGear.app/Contents/Resources export OSG_GL_EXTENSION_DISABLE="GL_SGIS_generate_mipmap;GL_EXT_framebuffer_object" ./fgfs.sh --aircraft=<some aircraft> --airport=<some airport> .... you can also add the second command to fgfs.sh (right before calling fgfs) so you don't have to type these every time. Tat On Nov 17, 2008, at 3:38 PM, Pooyan McSporran wrote: > 2008/11/17 Tatsuhiro Nishioka <[EMAIL PROTECTED]>: >> >> Thanks for the report. I really appreciate it. >> I'm also glad that it works on GeForce 8800!! > > Tatsuhiro, > > I've tried FlightGear-cvs-bin-20081116.dmg on my 24" iMac but it > crashes. Here are the relevant parameters: > > - CPU is an Intel Core 2 Duo, 2.33 GHz, with 2GB of RAM > - GPU is NVIDIA GeForce 7600 GT (not a 7300!) with 256MB of VRAM > - OS is Mac OS X 10.5.5 > > The crash log is available, I can email it to you if you like (it's a > bit too long to attach in the mailing list). But I've pasted the > important bit below. Let me know if you'd like me to try anything > different (direct email is ok). > > Exception Type: EXC_BAD_ACCESS (SIGSEGV) > Exception Codes: KERN_INVALID_ADDRESS at 0x000000002258a008 > Crashed Thread: 0 > > Thread 0 Crashed: > 0 com.apple.GeForceFXGLDriver 0x02a267b0 gldUpdateDispatch + 138224 > 1 com.apple.GeForceFXGLDriver 0x02a2751a gldUpdateDispatch + 141658 > 2 com.apple.GeForceFXGLDriver 0x029ec215 gldAllocVertexBuffer + > 25909 > 3 com.apple.GeForceFXGLDriver 0x029ee9c5 gldAllocVertexBuffer + > 36069 > 4 com.apple.GeForceFXGLDriver 0x029f01d6 gldGetTextureLevel + 2534 > 5 GLEngine 0x0173ca14 gleGenMipmaps + 132 > 6 GLEngine 0x016146bc glTexImage2D_Exec + 1116 > 7 libGL.dylib 0x94c2f237 glTexImage2D + 87 > 8 org.OpenSceneGraph.osg 0x008474af > osg::Texture::applyTexImage2D_load(osg::State&, unsigned int, > osg::Image const*, int, int, int) const + 2655 > 9 org.OpenSceneGraph.osg 0x0084d7c8 > osg::Texture2D::apply(osg::State&) const + 2400 > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's challenge > Build the coolest Linux based applications with Moblin SDK & win great prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > Flightgear-devel mailing list > Flightgear-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/flightgear-devel ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel