James Turner wrote:
> On 21 Jul 2010, at 19:37, Durk Talsma wrote:
>
>   
>>> My hypothesis is that something in the AI-Traffic code doesn't like being
>>> re-positioned; if I reset/re-position very rapidly, I don't usually crash,
>>> whereas if I wait 20-30 seconds at a location, before re-positioning, the
>>> crash is much more likely. I think this is because this gives the
>>> AItraffic code time to 'do something', i.e spawn aircraft. (I think the
>>> OSG crashes are due to bad model-placements or similar, relating to the AI
>>> failures - though this is a wild guess)
>>>
>>>       
>> Do you mean the old AI Traffic code or the AIModels based one. In case of 
>> the 
>> former, have you tried compiling using ./configure --disable-atcdcl and see 
>> whether that makes a difference? After a couple of recent fixes,  this 
>> configure option should be able to produce runable code.
>>     
>
> The old code. I'm going to try Thorsten's patches in #133, but a related 
> question - could we not make --disable-atcdcl the default? (I.e, 
> --enable-atcdcl instead)
>
>
>   
Yikes - is that ancient code still used?  I thought it had been ripped 
out long ago - I would certainly agree with disabling it by default.  I 
developed that code on Linux (gcc 3.x I think) and I've since discovered 
with the kln89 code that that compiler would let me write code that 
wouldn't segfault for me, but which would segfault if compiled and run 
via. MSVC.

Unfortunately, my ancient PC is no longer really capable of running 
FGFS, particularly a debug version, so until I've got new hardware I 
can't really help, even though this bug is probably my fault.  Sorry.

Cheers - Dave


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