Follow-up Comment #8, bug #16413 (project freeciv):
> I'm still testing it, but I'm afraid it does not seem to work
> as expected.
Thanks for testing; I can check it again at the end of this month ...
> Current Trunk revision 17939 gives me this error message when
> I start new game:
> Please report this message at
> in can_player_build_unit_direct() [unittype.c::631]:
> assertion '((void *)0) != punittype' failed.
Does this happen with the included rulesets or only with your own ruleset? If
it is your own ruleset, can you pin it down to one change (in units.ruleset?)
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