Hi Scott, Yeah, Swamp is definitely the model we should follow. It has turned out pretty well for a game created mostly based on volunteer help. It can work if we all pull together as people have for Swamp.
Cheers! On 10/7/13, Scott Chesworth <[email protected]> wrote: > Swamp is probably the textbook case of what Dark is getting at here, > is it not? A dude who knows mechanics coding, another dude who knows > sound handling sound, their roles being quite contained, and a level > of outsourcing for voice talent that I for one really didn't expect to > work. Glad to see I was wrong about that last part. > > Scott --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
