Hi Scot.
Absolutely Scot. This is the way indi graphical games work and I imagine Aprone took that method for swamp precisely because! he has experience in that sector.

Beware the Grue!

Dark.
----- Original Message ----- From: "Scott Chesworth" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Monday, October 07, 2013 3:05 PM
Subject: Re: [Audyssey] audio limitations was: Re: More Halloween type games.


Swamp is probably the textbook case of what Dark is getting at here,
is it not? A dude who knows mechanics coding, another dude who knows
sound handling sound, their roles being quite contained, and a level
of outsourcing for voice talent that I for one really didn't expect to
work. Glad to see I was wrong about that last part.

Scott

On 10/6/13, dark <[email protected]> wrote:


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