Hi Dark,

Sure. I've of course heard your work and I imagine you would make a
great Dracula throwing taunts at the main character. If needed I could
run your voice through Goldwave or Audacity to give you a deeper voice
more like Christopher Lee which would rock.

I've heard Bryan as well in games like Eric the Cleric so think he
would make a good Simon Belmont or similar. I do see how certain
established voice actors like Bryan and yourself in our community
could drastically cut the bill down.

I probably have enough Halloween and horror sound effects to get
started on such a project myself. I know I have some sounds of wolves
which would make awesome werewolves, and zombie sounds created for
Tomb Hunter. I also have skeleton sounds. Add in a few bats, perhaps
the Frankenstein's Monster, and bingo we have a cool Castlevania type
game.

Cheers!

On 10/7/13, dark <[email protected]> wrote:
> Hi Tom.
>
> Such was my point. With a castlevania game, I'd for instance be glad to
> contribute acting of hopefully reasonable enough quality, and even if we
> don't have composers well there are plenty of blind people mucking about
> with sound (take a look at the offtopic room of audiogames.net).
>
> Another point to considder especially for monsters, is that there is
> absolutely no reason why you could just get humans to act! the monsters, and
>
> then perhaps add some echo, reverb etc.
>
> Companies from the Bbc to Big finish have been doing this for years. Shelob
>
> in the bbc version of Lotr for example is actually played by an actress
> making correctly grizly noises into the microphone, which got a pitch tinge
>
> downwards and some reverb added along with spider movements, and this
> continues in Big finish, (there was a very evil half bat deon in the Story
> Absolution that was simply a female guest star going tonto in front of the
> mike).
>
> Even things like Children's voices, (one of Bf's older actresses does quite
>
> an evil scary little girl voice).
>
> I'd personally not mind being a zombie, mummy etc, heck, I might even be
> able to do some high pitched giggles worthy of a gremlin or an imp.
>
> There is then of course the possibility of simply recording an animal. My
> mum's dog Zia has got an incredibly ferocious growl which she can do on
> command, for all that she'd never actually harm anyone, and this is after
> all the way that characters like chubaka were created.
> Of course, this is just mentioning my personal contributions, and there is
> only one of me. If other people got involved simply! to create a game, well
>
> I'm pretty sure that even if you couldn't get everything! necessary and had
>
> to buy some, say the music, the bill could be cut incredibly! Heck, if the
> voice over alone would cost you 200 usd, well frankly just the one actor
> could help there.
>
> All the best,
> dark.
>
>
> ---
> Gamers mailing list __ [email protected]
> If you want to leave the list, send E-mail to
> [email protected].
> You can make changes or update your subscription via the web, at
> http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/[email protected].
> If you have any questions or concerns regarding the management of the list,
> please send E-mail to [email protected].
>

---
Gamers mailing list __ [email protected]
If you want to leave the list, send E-mail to [email protected].
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[email protected].
If you have any questions or concerns regarding the management of the list,
please send E-mail to [email protected].

Reply via email to