Hi Dark, Sure. I've of course heard your work and I imagine you would make a great Dracula throwing taunts at the main character. If needed I could run your voice through Goldwave or Audacity to give you a deeper voice more like Christopher Lee which would rock.
I've heard Bryan as well in games like Eric the Cleric so think he would make a good Simon Belmont or similar. I do see how certain established voice actors like Bryan and yourself in our community could drastically cut the bill down. I probably have enough Halloween and horror sound effects to get started on such a project myself. I know I have some sounds of wolves which would make awesome werewolves, and zombie sounds created for Tomb Hunter. I also have skeleton sounds. Add in a few bats, perhaps the Frankenstein's Monster, and bingo we have a cool Castlevania type game. Cheers! On 10/7/13, dark <[email protected]> wrote: > Hi Tom. > > Such was my point. With a castlevania game, I'd for instance be glad to > contribute acting of hopefully reasonable enough quality, and even if we > don't have composers well there are plenty of blind people mucking about > with sound (take a look at the offtopic room of audiogames.net). > > Another point to considder especially for monsters, is that there is > absolutely no reason why you could just get humans to act! the monsters, and > > then perhaps add some echo, reverb etc. > > Companies from the Bbc to Big finish have been doing this for years. Shelob > > in the bbc version of Lotr for example is actually played by an actress > making correctly grizly noises into the microphone, which got a pitch tinge > > downwards and some reverb added along with spider movements, and this > continues in Big finish, (there was a very evil half bat deon in the Story > Absolution that was simply a female guest star going tonto in front of the > mike). > > Even things like Children's voices, (one of Bf's older actresses does quite > > an evil scary little girl voice). > > I'd personally not mind being a zombie, mummy etc, heck, I might even be > able to do some high pitched giggles worthy of a gremlin or an imp. > > There is then of course the possibility of simply recording an animal. My > mum's dog Zia has got an incredibly ferocious growl which she can do on > command, for all that she'd never actually harm anyone, and this is after > all the way that characters like chubaka were created. > Of course, this is just mentioning my personal contributions, and there is > only one of me. If other people got involved simply! to create a game, well > > I'm pretty sure that even if you couldn't get everything! necessary and had > > to buy some, say the music, the bill could be cut incredibly! Heck, if the > voice over alone would cost you 200 usd, well frankly just the one actor > could help there. > > All the best, > dark. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
