Actually Airik the Cleric is the only voice project I've ever done, though
of course I wouldn't pass up the chance to do more. I think my lackof top of
the line recording equipment may be a turn-off for some developers though.
Bueller? Bueller? Bueller?
-----Original Message-----
From: Thomas Ward
Sent: Monday, October 07, 2013 11:12 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] audio limitations was: Re: More Halloween type
games.
Hi Dark,
Sure. I've of course heard your work and I imagine you would make a
great Dracula throwing taunts at the main character. If needed I could
run your voice through Goldwave or Audacity to give you a deeper voice
more like Christopher Lee which would rock.
I've heard Bryan as well in games like Eric the Cleric so think he
would make a good Simon Belmont or similar. I do see how certain
established voice actors like Bryan and yourself in our community
could drastically cut the bill down.
I probably have enough Halloween and horror sound effects to get
started on such a project myself. I know I have some sounds of wolves
which would make awesome werewolves, and zombie sounds created for
Tomb Hunter. I also have skeleton sounds. Add in a few bats, perhaps
the Frankenstein's Monster, and bingo we have a cool Castlevania type
game.
Cheers!
On 10/7/13, dark <[email protected]> wrote:
Hi Tom.
Such was my point. With a castlevania game, I'd for instance be glad to
contribute acting of hopefully reasonable enough quality, and even if we
don't have composers well there are plenty of blind people mucking about
with sound (take a look at the offtopic room of audiogames.net).
Another point to considder especially for monsters, is that there is
absolutely no reason why you could just get humans to act! the monsters,
and
then perhaps add some echo, reverb etc.
Companies from the Bbc to Big finish have been doing this for years.
Shelob
in the bbc version of Lotr for example is actually played by an actress
making correctly grizly noises into the microphone, which got a pitch
tinge
downwards and some reverb added along with spider movements, and this
continues in Big finish, (there was a very evil half bat deon in the Story
Absolution that was simply a female guest star going tonto in front of the
mike).
Even things like Children's voices, (one of Bf's older actresses does
quite
an evil scary little girl voice).
I'd personally not mind being a zombie, mummy etc, heck, I might even be
able to do some high pitched giggles worthy of a gremlin or an imp.
There is then of course the possibility of simply recording an animal. My
mum's dog Zia has got an incredibly ferocious growl which she can do on
command, for all that she'd never actually harm anyone, and this is after
all the way that characters like chubaka were created.
Of course, this is just mentioning my personal contributions, and there is
only one of me. If other people got involved simply! to create a game,
well
I'm pretty sure that even if you couldn't get everything! necessary and
had
to buy some, say the music, the bill could be cut incredibly! Heck, if the
voice over alone would cost you 200 usd, well frankly just the one actor
could help there.
All the best,
dark.
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