Hi kara.
Sorry if I didn't explain the idea adequately.
I have not heard of or played Star castle, but certainly telegraphing
attacks is not a new idea in mainstream games either, even telegraphing in
audio. For example, in the super marrio brothers castles, when you get close
to bowser, fireballs start flying across the screen. Interestingly enough,
the low, growling sound of each fireball plays before it actually flies out.
So when you hear that particular growling noise you know you need to prepare
to jump or dodge a fireball, or duck out of the way somewhere.
It's just a matter of increasing the amount of infomation available to the
player so that the player is doing more than just reacting to the sound of
an immediate threat.
Beware the grue!
Dark.
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