Ok, I am working on some basic jaws scripts for this thing, but somehow I 
got into the scanning mode and the only options I have are attack and 
communicate back, how does one get out of this mode?
 thanks,
 che

----- Original Message ----- 
From: "Che" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, September 16, 2008 3:33 PM
Subject: Re: [Audyssey] Smugglers 4 Is this really playable?


>  Hi ShadowDragon,
>  I did download and unzip the patch to the smugglers 4 directory, so I
> think I am up to date.
>  Could you walk through a short sequence, for example attacking a ship so 
> I
> know if mine is running properly with the new patch?  any other sequence
> would work fine as well I think.
>  also, have you created any jaws scripts for this, or know of anyone that
> has?
>  thanks,
> che
>
> ----- Original Message ----- 
> From: "Shadow Dragon" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list" <gamers@audyssey.org>
> Sent: Tuesday, September 16, 2008 3:08 PM
> Subject: Re: [Audyssey] Smugglers 4 Is this really playable?
>
>
>> Have to say I'm a bit confused. I don't have the problems with having to
>> click around a lot and such. The tutorial is kind of a pain I admit. I've
>> never made it through the tutorial, don't think its very accessible. But
>> the
>> developer is constantly working on the compatibility mode. Maybe he'd be
>> willing to fix up the tutorial so the icons would show up? Odds are
>> they're
>> highlighted oddly when the tutorial wants you to look for it, so it
>> doesn't
>> read as the text icon but instead as the graphic. Personally I think the
>> game is pretty awesome. Especially when you get up into the later
>> missions,
>> get yourself a battleship and can participate in fleet combat, crew 
>> combat
>> and ground raids. Yeah you have to use the jaws cursor quite a bit, but
>> that's sort of what the jaws cursor was made for. *shrug* Are you guys 
>> all
>> running the latest version? In the version I have almost everything is
>> accessible. There's a little guesswork, for example when you're required
>> to
>> go somewhere for a mission the textualized icon changes to a graphic
>> because
>> it gets highlighted differently, and fleet combat isn't very accessible
>> yet,
>> but I'm sure in the next update both issues will be either fixed or have
>> work started on them. I reported both this morning. Hope you all start
>> having better luck with the game.
>>
>>
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>
>
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