Hmmm, well I'm not sure on graphics, i'll just have to see when i get there.
about earning money for a jump ship, the prices for fighters are going to stay the sme aparently, it's only from corvets and upwards that the prices will increase. i just managed to get a shadow cat (why the heck the you can't buy a paladin in the solar system i don't know!). I don't actually find it too much of a problem as a mercienary to earn the money for a jump ship, but that's because i mix the missions in with bounty hunting the sensor screen, and don't buy too many ship upgrades, sinse as you said the game is much more fun when you leave the first system. what i've just done, was buy only the mars works combat engine, AND DEFENDER mK iI ECM, then choose advanced tracking, fast recharge, and tractor beam for the first few upgrades, though if I've got space i usually get advanced rewards, which iis possible after fast recharge. even before you get the tractor beam, I've found pirates are rather stupid about remembering to flee, provided you keep them busy with missiles and use the focus beam. Traders flee rather quickly, so the tractor beam is absolutely necessary before you start on them, provided you only attack enemy traders, you won't have any criminal problemS, ---- IN FACT SINSE THERE ARE SO MANY ENEMY TRADERS AROUND, i really don't see a point in the criminal stuff. I've found with just the ecm and mars works combat, i can take out an average shadowcat with the right stratogy, for example a mission targit or pirate, though usually those high bounty pirates have emp and are much nastier. what i do then is choose mainly patrol missions, with the odd ambush or particularly rewarding search and destroy thrown in, and use the sensor screen at every oppertunity. when my shields get depleated by taking out pirates or traders, or when nothing appears, i move on. that way I've managed to get a jump ship pretty qhickly as a mercenary. the one thing i don't know is whether it's worth buying cargo management or not, sinse on the one hand it does cost money, but on the other it can increase loot from traders. well, that's the way I do it. oh btw shadowdragon, if your that far on in the game, maybe you could answer me a question? which ability do you need in the skill tree to get focus beam II? I know it's either double speed, mark or emp resistance, but i'm not sure which, and I don't want to make the mistake of buying the wrong one. Beware the grue! dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]